Pacific Conference on Computer Graphics and Applications (2010)
Hangzhou, Zhejiang China
Sept. 25, 2010 to Sept. 27, 2010
We propose a method for procedural modeling and animation of cartoon water effects such as water caustics and foamy water. In our method we emulate the visual abstraction of these cartoon effects by the use of Voronoi diagrams and the motion abstraction by designing relevant controlling mechanisms corresponding to each effect. Our system enables the creation of cartoon effects with minimal intervention from the animator. Through high-level initial specification, the effects are animated procedurally in the style of hand-drawn cartoons.
procedural modeling, water effects, non-photorealistic rendering, cartoon animation
L. Jia, J. Yu and J. Liao, "Procedural Modeling of Water Caustics and Foamy Water for Cartoon Animation," Pacific Conference on Computer Graphics and Applications(PACIFIC GRAPHICS), Hangzhou, Zhejiang China, 2010, pp. 1-4.