Tinmith-Metro: New Outdoor Techniques for Creating City Models with an Augmented Reality Wearable Computer
Proceedings Fifth International Symposium on Wearable Computers (2001)
Oct. 8, 2001 to Oct. 9, 2001
Wayne Piekarski , University of South Australia
Bruce H. Thomas , University of South Australia
This paper presents new techniques for capturing and viewing on site 3D graphical models for large outdoor objects. Using an augmented reality wearable computer, we have developed a software system, known as Tinmith-Metro. Tinmith-Metro allows users to control a 3D constructive solid geometry modeller for building graphical objects of large physical artefacts, for example buildings, in the physical world. The 3D modeller is driven by a new user interface known as Tinmith-Hand, which allows the user to control the modeller using a set of pinch gloves and hand tracking. These techniques allow user to supply their AR renderers with models that would previously have to be captured with manual, time-consuming, and/or expensive methods.
augmented reality, 3D modelling, constructive solid geometry, mobile user interfaces
W. Piekarski and B. H. Thomas, "Tinmith-Metro: New Outdoor Techniques for Creating City Models with an Augmented Reality Wearable Computer," Proceedings Fifth International Symposium on Wearable Computers(ISWC), Zurich, Switzerland, 2001, pp. 31.