Eighth IEEE International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC'05) (2005)
May 18, 2005 to May 20, 2005
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ISORC.2005.9
Fang Chen , University of California, Riverside
Vana Kalogeraki , University of California, Riverside
In this work we propose and evaluate a framework for efficient and real-time dissemination of dynamic data in distributed simulation virtual environments in a scalable fashion. A peer-to-peer overlay is used to create self-organizing groups of participants. Filters that combine application-level knowledge are utilized to control the message propagations and minimize the end-to-end delays. Our approach enables nodes to trade-off processing overhead for consistency precision. Our simulation results illustrate that our techniques meet the consistency requirements of the participants, while minimizing the data transmissions and the message delays.
V. Kalogeraki and F. Chen, "Adaptive Real-Time Update Dissemination in Distributed Virtual Simulation Environments," Eighth IEEE International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC'05)(ISORC), Seattle, Washington, 2005, pp. 233-236.