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2013 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) (2013)
Adelaide, Australia
Oct. 1, 2013 to Oct. 4, 2013
ISBN: 978-1-4799-2869-9
pp: 271-272
Weiquan Lu , Dept. of Electr. & Comput. Eng., Nat. Univ. of Singapore, Singapore, Singapore
Dan Feng , Sch. of Optoelectron., Beijing Inst. of Technol., Beijing, China
Steven Feiner , Dept. of Comput. Sci., Columbia Univ., New York, NY, USA
Qi Zhao , Dept. of Electr. & Comput. Eng., Nat. Univ. of Singapore, Singapore, Singapore
Henry Been-Lim Duh , Dept. of Electr. & Comput. Eng., Nat. Univ. of Singapore, Singapore, Singapore
ABSTRACT
Goal-oriented visual search in augmented reality can be facilitated by using visual cues to call attention to a target. However, traditional use of explicit cues can degrade visual search performance due to scene distortion, occlusion and addition of visual clutter. In contrast, Subtle Cueing has been previously proposed as an alter-native to explicit cueing, but little is known about how well it works for head-tracked head worn displays (HWDs). We investigated the effect of Subtle Cueing for head-tracked head worn displays, using visual search research methods in simulated augmented reality environments. Our user study found that Subtle Cueing improves visual search performance, and serves as a feasible cueing mechanism for AR environments using HWDs.
INDEX TERMS
Visualization, Augmented reality, Head, Magnetic heads, Clutter, Erbium, Mobile communication
CITATION

Weiquan Lu, Dan Feng, S. Feiner, Qi Zhao and H. B. Duh, "Subtle cueing for visual search in head-tracked head worn displays," 2013 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), Adelaide, Australia Australia, 2014, pp. 271-272.
doi:10.1109/ISMAR.2013.6671800
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