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2013 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) (2007)
Nara, Japan
Nov. 13, 2007 to Nov. 16, 2007
ISBN: 978-1-4244-1749-0
pp: 1-10
Hiroshi Ishii , Tangible Media Group, MIT Media Laboratory, 20 Ames Street, Cambridge MA, 02139 US. ishii@media.mit.edu
Mahoro Anabuki , Human Machine Perception Laboratory, Canon Inc., 3-30-2, Shimomaruko, Ohta-ku, Tokyo 146-8501 JAPAN. anabuki.mahoro@canon.co.jp
ABSTRACT
We introduce AR-Jig, a new handheld tangible user interface for 3D digital modeling in augmented reality (AR) space. AR-Jig has a pin array that displays a 2D physical curve coincident with a contour of a digitally displayed 3D form. It supports physical interaction with a portion of a 3D digital representation, allowing 3D forms to be directly touched and modified. Traditional tangible user interfaces physically embody all the data; in contrast, this project leaves the majority of the data in the digital domain but gives physicality to any portion of the larger digital dataset via a handheld tool. This tangible intersection enables the flexible manipulation of digital artifacts, both physically and virtually. Through an informal test by end-users and interviews with professionals, we confirmed the potential of the AR-Jig concept while identifying the improvements necessary to make AR-Jig a practical tool for 3D digital design.
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CITATION
Hiroshi Ishii, Mahoro Anabuki, "AR-Jig: A Handheld Tangible User Interface for Modification of 3D Digital Form via 2D Physical Curve", 2013 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), vol. 00, no. , pp. 1-10, 2007, doi:10.1109/ISMAR.2007.4538826
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