The Community for Technology Leaders
Fourth IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR'05) (2005)
Vienna, Austria
Oct. 5, 2005 to Oct. 8, 2005
ISBN: 0-7695-2459-1
TABLE OF CONTENTS
Session 3: Vision-Based Tracking 1

A balanced approach to 3D tracking from image streams (Abstract)

pp. 70,71,72,73,74,75,76,77,78

Support (PDF)

pp. xvi
Introduction

Program Committee (PDF)

pp. xiii-xiv

Support (PDF)

pp. xvi

Workshop (PDF)

pp. xvii-xviii

Panel (PDF)

pp. xix-xxi
Keynote Talks
Invited Paper

The Art of Nurturing Citizen Scientists through Mixed Reality (Abstract)

Christopher Stapleton , University of Central Florida
Eileen Smith , University of Central Florida
Charles E. Hughes , University of Central Florida
pp. 2-11
Session 1: Rendering and Displays

Enabling View-Dependent Stereoscopic Projection in Real Environments (Abstract)

Oliver Bimber , Bauhaus-University Weimar
Gordon Wetzstein , Bauhaus-University Weimar
Andreas Emmerling , Bauhaus-University Weimar
Christian Nitschke , Bauhaus-University Weimar
pp. 14-23

ASTOR: An Autostereoscopic Optical See-through Augmented Reality System (Abstract)

Alex Olwal , Royal Institute of Technology
Christoffer Lindfors , Royal Institute of Technology
Jonny Gustafsson , Royal Institute of Technology
Torsten Kjellberg , Royal Institute of Technology
Lars Mattsson , Royal Institute of Technology
pp. 24-27

Simulation-Based Design and Rapid Prototyping of a Parallax-Free, Orthoscopic Video See-Through Head-Mounted Display (Abstract)

Andrei State , University of North Carolina at Chapel Hill and InnerOptic Technology Inc.
Kurtis P. Keller , University of North Carolina at Chapel Hill and InnerOptic Technology Inc.
Henry Fuchs , University of North Carolina at Chapel Hill and InnerOptic Technology Inc.
pp. 28-31

A Polarized Head-Mounted Projective Display (Abstract)

Hong Hua , University of Arizona
Chunyu Gao , University of Illinois Urbana-Champaign
pp. 32-35
Session 2: Applications and Authoring

Synchronizing 3D Movements for Quantitative Comparison and Simultaneous Visualization of Actions (Abstract)

Tobias Sielhorst , Technische Universität München
Tobias Blum , Technische Universität München
Nassir Navab , Technische Universität München
pp. 38-47

ARVino — Outdoor Augmented Reality Visualisation of Viticulture GIS Data (Abstract)

Gary R. King , University of South Australia
Wayne Piekarski, , University of South Australia
Bruce H. Thomas , University of South Australia
pp. 52-55

Experimental Evaluation of an Augmented Reality Visualization for Directing a Car Driver?s Attention (Abstract)

Marcus Tönnis , Technical University München
Christian Sandor , Technical University München
Christian Lange , Technical University München
Heiner Bubb , Technical University München
pp. 56-59
Session 4: Collaboration

Face to Face Collaborative AR on Mobile Phones (Abstract)

Anders Henrysson , Linköping University
Mark Billinghurst , University of Canterbury
Mark Ollila , Linköping University
pp. 80-89

Evaluation of Mixed-Space Collaboration (Abstract)

Raphaël Grasset , University of Canterbury
Philip Lamb , University of Canterbury
Mark Billinghurst , University of Canterbury
pp. 90-99

Enhanced Eyes for Better Gaze-Awareness in Collaborative Mixed Reality (Abstract)

Keisuke Tateno , University of Tsukuba
Masayuki Takemura , University of Tsukuba
Yuichi Ohta , University of Tsukuba
pp. 100-103
Session 5: Interaction Techniques

Augmented Foam: A Tangible Augmented Reality for Product Design (Abstract)

Woohun Lee , Korea Advanced Institute of Science and Technology
Jun Park , Hongik University
pp. 106-109

Immersive Mixed-Reality Configuration of Hybrid User Interfaces (Abstract)

Christian Sandor , Technical University München
Alex Olwal , Royal Institute of Technology
Blaine Bell , Columbia University
Steven Feiner , Columbia University
pp. 110-113

AR Karaoke: Acting in Your Favorite Scenes (Abstract)

Maribeth Gandy , Georgia Institute of Technology
Blair MacIntyre , Georgia Institute of Technology
Peter Presti , Georgia Institute of Technology
Steven Dow , Georgia Institute of Technology
Jay Bolter , Georgia Institute of Technology
Brandon Yarbrough , Georgia Institute of Technology
Nigel O?Rear , Georgia Institute of Technology
pp. 114-117
Session 6: Vision-Based Tracking 2

Localisation and Interaction for Augmented Maps (Abstract)

Gerhard Reitmayr , University of Cambridge
Ethan Eade , University of Cambridge
Tom Drummond , University of Cambridge
pp. 120-129

Lens Model Selection for a Markerless AR Tracking System (Abstract)

B. Streckel , Christian-Albrechts-University of Kiel
J.-F. Evers-Senne , Christian-Albrechts-University of Kiel
R. Koch , Christian-Albrechts-University of Kiel
pp. 130-133

Augmenting Deformable Objects in Real-Time (Abstract)

Julien Pilet , École Polytechnique Fédérale de Lausanne
Vincent Lepetit , École Polytechnique Fédérale de Lausanne
Pascal Fua , École Polytechnique Fédérale de Lausanne
pp. 134-137
Session 7: Tracking and Calibration

Encoded LED System for Optical Trackers (Abstract)

Leonid Naimark , InterSense Inc.
Eric Foxlin , InterSense Inc.
pp. 150-153

Calibration Errors in Augmented Reality: A Practical Study (Abstract)

Javier-Flavio Vigueras Gomez , LORIA - INRIA Lorraine - UHP Nancy 1
Gilles Simon , LORIA - INRIA Lorraine - UHP Nancy 1
Marie-Odile Berger , LORIA - INRIA Lorraine - UHP Nancy 1
pp. 154-163
Session 8: View Generation and Modeling

Novel View Generation from Multiple Omni-Directional Videos (Abstract)

Tomoya Ishikawa , Nara Institute of Science and Technology
Kazumasa Yamazawa , Nara Institute of Science and Technology
Naokazu Yokoya , Nara Institute of Science and Technology
pp. 166-169

A Pipeline for Rapidly Incorporating Real Objects into a Mixed Environment (Abstract)

Xiyong Wang , University of Florida
Aaron Kotranza , University of Florida
John Quarles , University of Florida
Benjamin Lok , University of Florida
B. Danette Allen , NASA Langley Research Center
pp. 170-173
Posters

Augmented Reality Techniques in Games (PDF)

Dieter Schmalstieg , Graz University of Technology
pp. 176-177

The SQUASH 1000 Tangible User Interface System (PDF)

Mark Fiala , National Research Council - Canada
pp. 180-181

Autocalibration of an Electronic Compass for Augmented Reality (PDF)

Xiaoming Hu , Beijing Institute of Technology
Yue Liu , Beijing Institute of Technology
Yongtian Wang , Beijing Institute of Technology
Yanling Hu , Beijing Institute of Technology
Dayuan Yan , Beijing Institute of Technology
pp. 182-183

A Mediated Reality Environment Using a Loose and Sketchy Rendering Technique (PDF)

Michael Haller , Upper Austria University of Applied Sciences
Florian Landerl , Upper Austria University of Applied Sciences
pp. 184-185

Reality Tooning: Fast Non-Photorealism for Augmented Video Streams (PDF)

Jan Fischer , University of Tübingen
Dirk Bartz , University of Tübingen
Wolfgang Stra?er , University of Tübingen
pp. 186-187

Camera-Marker Alignment Framework and Comparison with Hand-Eye Calibration for Augmented Reality Applications (PDF)

Gérald Bianchi , Swiss Federal Institute of Technology Zürich
Christian Wengert , Swiss Federal Institute of Technology Zürich
Matthias Harders , Swiss Federal Institute of Technology Zürich
Philippe Cattin , Swiss Federal Institute of Technology Zürich
Gábor Székely , Swiss Federal Institute of Technology Zürich
pp. 188-189

Annotating User-Viewed Objects for Wearable AR Systems (PDF)

Ryuhei Tenmoku , Nara Institute of Science and Technology
Masayuki Kanbara , Nara Institute of Science and Technology
Naokazu Yokoya , Nara Institute of Science and Technology
pp. 192-193

AR Storyboard: An Augmented Reality Based Interactive Storyboard Authoring Tool (PDF)

Midieum Shin , Hongik University
Byung-soo Kim , Hongik University
Jun Park , Hongik University
pp. 198-199

Shading and Shadowing of Architecture in Mixed Reality (PDF)

Tetsuya Kakuta , University of Tokyo
Takeshi Oishi , University of Tokyo
Katsushi Ikeuchi , University of Tokyo
pp. 200-201

Real-Time Rendering of Realistic Trees in Mixed Reality (PDF)

Alberto Candussi , University of California at Santa Barbara
Tobias H?llerer , University of California at Santa Barbara
Nicola Candussi , University of California at Santa Barbara
pp. 204-205

A Step Towards a Multimodal AR Interface: A New Handheld Device for 3D Interaction (PDF)

Raphaël Grasset , University of Canterbury
Julian Looser , University of Canterbury
Mark Billinghurst , University of Canterbury
pp. 206-207

Product Associated Displays in a Shopping Scenario (PDF)

Lübomira Spassova , Saarland University
Rainer Wasinger , DFKI GmbH
Jörg Baus , DFKI GmbH
Antonio Krüger , University of Münster
pp. 210-211

Butterfly Effect: An Augmented Reality Puzzle Game (PDF)

Marleigh Norton , Georgia Institute of Technology
Blair MacIntyre , Georgia Institute of Technology
pp. 212-213

Driving View Simulation Synthesizing Virtual Geometry and Real Images in an Experimental Mixed-Reality Traffic Space (PDF)

Shintaro Ono , University of Tokyo
Koichi Ogawara , University of Tokyo
Masataka Kagesawa , University of Tokyo
Hiroshi Kawasaki , Saitama University
Masaaki Onuki , Mitsubishi Precision Co., Ltd.
Ken Honda , Mitsubishi Precision Co., Ltd.
Katsushi Ikeuchi , Chodai Co., Ltd
pp. 214-215
Author Index

Author Index (PDF)

pp. 218-219
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