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2013 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) (2005)
Vienna, Austria
Oct. 5, 2005 to Oct. 8, 2005
ISBN: 0-7695-2459-1
pp: 90-99
Philip Lamb , University of Canterbury
Raphaël Grasset , University of Canterbury
Mark Billinghurst , University of Canterbury
<p>Recently Augmented Reality (AR) technology has been used to develop the next generation collaborative interfaces. First results have shown the value of using AR for co-located tasks based on exocentric viewpoints. In contrast, Virtual Reality (VR) seems to offer interesting advantages for immersive collaborative experiences with egocentric viewpoints.</p> <p>In this paper we focus on a new area: a mixed collaboration between AR and VR environments. We present a new conceptual model of transitional interfaces that allow users to move between AR and VR viewpoints. We then describe the results of a quantitative evaluation with an AR exocentric viewpoint and a VR egocentric viewpoint for a navigational task. We also conducted a second experiment on the impact of the relationship between the interaction and visualization space in mixed collaboration. Results of these studies can provide a better understanding of how to design interfaces for multispace and transitional collaboration.</p>
Philip Lamb, Raphaël Grasset, Mark Billinghurst, "Evaluation of Mixed-Space Collaboration", 2013 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), vol. 00, no. , pp. 90-99, 2005, doi:10.1109/ISMAR.2005.30
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