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2010 IEEE International Symposium on Mixed and Augmented Reality - Arts, Media, and Humanities (2010)
Seoul South Korea
Oct. 13, 2010 to Oct. 16, 2010
ISBN: 978-1-4244-9339-5
TABLE OF CONTENTS

From the Arts, media, & humanities program chairs (PDF)

Raphael Grasset , HIT Lab NZ, New Zealand
Julian Stadon , Curtin University of Technology, Australia
pp. vii

Augmenting reality for medicine, training, presence and telepresence (PDF)

Henry Fuchs , University of North Carolina, Chapel Hill, USA
pp. xiv

Augmented dreams (PDF)

Boris Debackere , ab Manager at V2, The Netherlands
pp. xv

ParticipArt: Exploring participation in interactive art installations (PDF)

Jonas Hansen , Academy of Media, Arts Cologne, Germany
Giulio Jacucci , Department of Computer Science, Helsinki Institute for Information, Technology HIIT University of Helsinki, Finland
Ina Wagner , Institute of Design and Assessment of Technology, Vienna University of Technology, Austria
Elisa Giaccardi , Departamento de Informática, Instituto de Cultura y Tecnología, Universidad Carlos III de Madrid, Spain
Nell Breyer , Center for Advanced Visual Studies, Massachusetts Institute of Technology, USA
Mira Wagner , Institute of Design and Assessment of Technology, Vienna University of Technology, Austria
Kazuhiro Jo , Art Media Center, Tokyo University of the Arts, Japan
Stijn Ossevoort , Luzern University of Applied Art and Sciences, Switzerland
pp. 3-10

Scenario: Co-evolution, shared autonomy and mixed reality (PDF)

Dennis Del Favero , iCinema Centre for Interactive Cinema Research, The University of New South Wales, Australia
Timothy S. Barker , iCinema Centre for Interactive Cinema Research, The University of New South Wales, Australia
pp. 11-18

Thinking inside the box: Making meaning in a Handheld AR experience (PDF)

Evan Barba , Augmented Environments Lab, Georgia Institute of Technology, USA
Blair MacIntyre , Augmented Environments Lab, Georgia Institute of Technology, USA
Rebecca Rouse , Digital Performance Initiative, Georgia Institute of Technology, USA
Jay Bolter , Digital Performance Initiative, Georgia Institute of Technology, USA
pp. 19-26

OutRun: Exploring seamful design in the development of an augmented reality art project (PDF)

Garnet Hertz , Center for Computer Games and Virtual Worlds, Institute for Software Research, University of California, Irvine, USA
Jong Weon Lee , Mixed Reality & Integration Laboratory, Sejong University, Korea
Chris Guevara , Center for Computer Games and Virtual Worlds, Institute for Software Research, University of California, Irvine, USA
pp. 33-38

The Westwood Experience: Connecting story to locations via Mixed Reality (PDF)

Jason Wither , Nokia Research Center - Hollywood, USA
Rebecca Allen , Nokia Research Center - Hollywood, USA
Vids Samanta , Nokia Research Center - Hollywood, USA
Juha Hemanus , Nokia Research Center - Hollywood, USA
Yun-Ta Tsai , Nokia Research Center - Hollywood, USA
Ronald Azuma , Nokia Research Center - Hollywood, USA
Will Carter , Nokia Research Center - Hollywood, USA
Rachel Hinman , Nokia Research Center - Hollywood, USA
Thommen Korah , Nokia Research Center - Hollywood, USA
pp. 39-46

An integrated design flow in user interface and interaction for enhancing mobile AR gaming experiences (PDF)

Raymond Koon Chuan Koh , Interactive and Digital Media Institute / ECE, National University of Singapore, Singapore
Henry Been-Lirn Duh , Interactive and Digital Media Institute, National University of Singapore, Singapore
Jian Gu , Interactive and Digital Media Institute / ECE, National University of Singapore, Singapore
pp. 47-52

Flavor visualization: Taste guidance in co-cooking system for coexistence (PDF)

Wang Xuan , Keio-NUS CUTE Center in National University of Singapore, Singapore
Yongsoon Choi , Keio-NUS CUTE Center in Keio University, Japan
Veronica Halupka , Keio-NUS CUTE Center in Keio University, Japan
Jose Sepulveda , Keio-NUS CUTE Center in National University of Singapore, Singapore
Roshan Peris , Keio-NUS CUTE Center in National University of Singapore, Singapore
Jeffrey Koh , Keio-NUS CUTE Center in National University of Singapore, Singapore
Adrian David Cheok , Keio-NUS CUTE Center in Keio University, Japan
Wei Jun , Keio-NUS CUTE Center in National University of Singapore, Singapore
Abeyrathne Dilrukshi , Keio-NUS CUTE Center in National University of Singapore, Singapore
Yamaguchi Tomoharu , NEC C & C Innovation Research Laboratories, Japan
Maiko Kamata , NEC C & C Innovation Research Laboratories, Japan
Daishi Kato , NEC C & C Innovation Research Laboratories, Japan
Keiji Yamada , NEC C & C Innovation Research Laboratories, Japan
pp. 53-60

Reality through the invisible interface (PDF)

Hugh Davies , Monash University, Australian Network for Art and Technology, Australia
pp. 63-64

AR-enabled wayfinding kiosk (PDF)

Andrew Edwards , Carnegie Mellon University, USA
Brent Elmer , Carnegie Mellon University, USA
Beom Sik Kim , Carnegie Mellon University, USA
Katie Smith , Carnegie Mellon University, USA
pp. 65-66

A day at the museum: An augmented fine-art exhibit (PDF)

Anne Bationo Tillon , Orange Labs - INRIA Rennes - Université de Rennes 1, France
Eric Marchand , Orange Labs - INRIA Rennes - Université de Rennes 1, France
Jean Laneurit , Orange Labs - INRIA Rennes - Université de Rennes 1, France
Fabien Servant , Orange Labs - INRIA Rennes - Université de Rennes 1, France
Isabelle Marchal , Orange Labs - INRIA Rennes - Université de Rennes 1, France
Pascal Houlier , Orange Labs - INRIA Rennes - Université de Rennes 1, France
pp. 69-70

A combined user research process for designing mobile AR guide in cultural heritage (PDF)

Ying-Wei Toh , Interaction Design Lab, Graduate School of Techno Design, Kookmin University, Seoul, South Korea
Ji-Hong Jeung , Interaction Design Lab, Graduate School of Techno Design, Kookmin University, Seoul, South Korea
Young-Hwan Pan , Interaction Design Lab, Graduate School of Techno Design, Kookmin University, Seoul, South Korea
pp. 71-72

Coloramh (PDF)

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