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2015 7th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN) (2015)
Torino, Italy
June 10, 2015 to June 12, 2015
ISBN: 978-1-6319-0060-0
TABLE OF CONTENTS

[Front cover] (PDF)

pp. 1

Contents (PDF)

pp. iii-v

Steering committee (PDF)

pp. vii-x

Perceptually-inspired computing (Abstract)

Ming C. Lin , Department of Computer Science University of North Carolina at Chapel Hill and Tsinghua University
pp. 1

Sensors for the senses: Meaning-making via self-active entertainment experiences (Abstract)

Anthony L. Brooks , School of Media Technology University of Aalborg, Esbjerg
pp. 2-3

ArcAid interactive archery assistant (Abstract)

Jeroen Vervaeke , ISP Department (ELA-ICT / IO) Ghent University, Kortrijk, Belgium
Jente Ameye , ISP Department (ELA-ICT / IO) Ghent University, Kortrijk, Belgium
Sievert van Esch , ISP Department (ELA-ICT / IO) Ghent University, Kortrijk, Belgium
Jelle Saldien , Industrial Design Center, ISP Department Ghent University, Kortrijk, Belgium
Steven Verstockt , Multimedia Lab, ELIS Department Ghent University - iMinds, Ghent, Belgium
pp. 4-8

Digital facial augmentation for interactive entertainment (Abstract)

Naoto Hieda , Centre for Intelligent Machines McGill University, Montreal, Quebec, Canada
Jeremy R. Cooperstock , Centre for Intelligent Machines McGill University, Montreal, Quebec, Canada
pp. 9-16

Phygital play HRI in a new gaming scenario (Abstract)

Maria Luce Lupetti , Politecnico di Torino Turin, Italy
Giovanni Piumatti , Politecnico di Torino Turin, Italy
Federica Rossetto , Telecom Italia, Turin, Italy
pp. 17-21

ARZombie: A mobile augmented reality game with multimodal interaction (Abstract)

Diogo Cordeiro , NOVA LINCS and Computer Science Department, Faculdade de Ciências e Tecnologia, Universidade Nova de Lisboa, Quinta da Torre, 2829-516 Caparica, Portugal
Nuno Correia , NOVA LINCS and Computer Science Department, Faculdade de Ciências e Tecnologia, Universidade Nova de Lisboa, Quinta da Torre, 2829-516 Caparica, Portugal
Rui Jesus , M2A, ISEL - Instituto Superior de Engenharia de Lisboa, Instituto Politécnico de Lisboa, Rua Conselheiro Emidio Navarro, 1959-007 Lisboa, Portugal
pp. 22-31

Robot devastation: Using DIY low-cost platforms for multiplayer interaction in an augmented reality game (Abstract)

David Estevez , Robotics Lab research Group, Universidad Carlos III de Madrid
Juan G. Victores , Robotics Lab research Group, Universidad Carlos III de Madrid
Santiago Morante , Robotics Lab research Group, Universidad Carlos III de Madrid
Carlos Balaguer , Robotics Lab research Group, Universidad Carlos III de Madrid
pp. 32-36

A preliminary study of a hybrid user interface for augmented reality applications (Abstract)

Federico Manuri , Politecnico di Torino, Dipartimento di Automatica e Informatica, C.so Duca degli Abruzzi 24, I-10129, Torino, Italy
Giovanni Piumatti , Politecnico di Torino, Dipartimento di Automatica e Informatica, C.so Duca degli Abruzzi 24, I-10129, Torino, Italy
pp. 37-41

A system for multimodal interaction with Kinect-enabled virtual windows (Abstract)

Ana M. Bernardos , Universidad Politécnica de Madrid, ETSI Telecomunicación, Madrid, Spain
Inigo Marquinez , Universidad Politécnica de Madrid, ETSI Telecomunicación, Madrid, Spain
David Gomez , Universidad Politécnica de Madrid, ETSI Telecomunicación, Madrid, Spain
Juan A. Besada , Universidad Politécnica de Madrid, ETSI Telecomunicación, Madrid, Spain
Jose R. Casar , Universidad Politécnica de Madrid, ETSI Telecomunicación, Madrid, Spain
pp. 42-46

Real-time gesture recognition based on motion quality analysis (Abstract)

Celine Jost , UEB, Lab-STICC, ENIB - France
Pierre De Loor , UEB, Lab-STICC, ENIB - France
Lexis Nedelec , UEB, Lab-STICC, ENIB - France
Elisabetta Bevacqua , UEB, Lab-STICC, ENIB - France
Igor Stankovic , Dept. of Applied IT, LETStudio, University of Gothenburg, Sweden
pp. 47-56

Automated video analysis of interpersonal entrainment in Indian music performance (Abstract)

Paolo Alborno , DIBRIS University of Genoa 16145, Genova, Italy
Gualtiero Volpe , DIBRIS University of Genoa 16145, Genova, Italy
Antonio Camurri , DIBRIS University of Genoa 16145, Genova, Italy
Martin Clayton , Department of Music, Durham University, Durham, UK
Peter Keller , MARCS Institute, University of Western Sydney, Sydney, Australia
pp. 57-63

How does it feel like? An exploratory study of a prototype system to convey emotion through haptic wearable devices (Abstract)

Antonella Mazzoni , Media and Arts Technology, Centre for Digital Music, School of Electronic Engineering and Computer Science, Queen Mary University of London, Mile End, London, E1 4NS, UK
Nick Bryan-Kinns , Interactional Sound and Music, Centre for Digital Music, School of Electronic Engineering and Computer Science, Queen Mary University of London, Mile End, London, E1 4NS, UK
pp. 64-68

A virtual holographic display case for museum installations (Abstract)

Manuela Chessa , Department of Informatics, Bioengineering, Robotics and System Engineering - DIBRIS, University of Genoa, Via all'Opera Pia 13, 16145 Genova, Italy
Matteo Garibotti , Department of Informatics, Bioengineering, Robotics and System Engineering - DIBRIS, University of Genoa, Via all'Opera Pia 13, 16145 Genova, Italy
Valerio Rossi , ETT SpA, Via Sestri 37, 16154 Genova, Italy
Antonio Novellino , ETT SpA, Via Sestri 37, 16154 Genova, Italy
Fabio Solari , Department of Informatics, Bioengineering, Robotics and System Engineering - DIBRIS, University of Genoa, Via all'Opera Pia 13, 16145 Genova, Italy
pp. 69-73

A multimodal dataset for the analysis of movement qualities in karate martial art (Abstract)

Ksenia Kolykhalova , DIBRIS, University of Genoa Genoa, Italy
Antonio Camurri , DIBRIS, University of Genoa Genoa, Italy
Gualtiero Volpe , DIBRIS, University of Genoa Genoa, Italy
Marcello Sanguineti , DIBRIS, University of Genoa Genoa, Italy
Enrico Puppo , DIBRIS, University of Genoa Genoa, Italy
Radoslaw Niewiadomski , DIBRIS, University of Genoa Genoa, Italy
pp. 74-78

Drawing outside the lines: Tracking-based gesture interaction in mobile augmented entertainment (Abstract)

Wolfgang Hurst , Utrecht University, The Netherlands Information and Computing Sciences
Ronald Poppe , Utrecht University, The Netherlands Information and Computing Sciences
Jerry van Angeren , Utrecht University, The Netherlands Information and Computing Sciences
pp. 79-87

Interactive entertainment, virtual motion training and brain ergonomy (Abstract)

Sara Invitto , Human Anatomy and Neuroscience Lab Department of Biological and, Environmental Science and Technology, University of Salento, Lecce, Italy
Chiara Faggiano , Human Anatomy and Neuroscience Lab Department of Biological and, Environmental Science and Technology, University of Salento, Lecce, Italy
Silvia Sammarco , Human Anatomy and Neuroscience Lab Department of Biological and, Environmental Science and Technology, University of Salento, Lecce, Italy
Valerio De Luca , Augmented and Virtual Reality Lab, Department of Engineering for Innovation, University of Salento, Lecce, Italy
Lucio T. De Paolis , Augmented and Virtual Reality Lab, Department of Engineering for Innovation, University of Salento, Lecce, Italy
pp. 88-94

Notification mechanisms in second-screen scenarios towards a balanced user experience (Abstract)

Pedro Almeida , Department of Communication and Art, University of Aveiro, Aveiro, Portugal
Jorge Abreu , Department of Communication and Art, University of Aveiro, Aveiro, Portugal
Telmo Silva , Department of Communication and Art, University of Aveiro, Aveiro, Portugal
Ligia Duro , Department of Communication and Art, University of Aveiro, Aveiro, Portugal
Monica Aresta , Department of Communication and Art, University of Aveiro, Aveiro, Portugal
Rita Oliveira , Department of Communication and Art, University of Aveiro, Aveiro, Portugal
pp. 95-99

Visual metaphors for semantic cultural heritage (Abstract)

Rossana Damiano , Dipartimento di Informatica and CIRMA, Università di Torino, Italy
Vincenzo Lombardo , Dipartimento di Informatica and CIRMA, Università di Torino, Italy
Antonio Lieto , Dipartimento di Informatica, Università di Torino, Italy
pp. 100-109

Exploiting reverse correlation for the generation of virtual characters from personality traits (Abstract)

Fabrizio Nunnari , SLSI group, DFKI / MMCI, Campus D3.2 - 66123 Saarbrcken, Germany
Alexis Heloir , SLSI group, DFKI / MMCI, Campus D3.2 - 66123 Saarbrcken, Germany
pp. 110-119

A methodological approach to user evaluation and assessment of a virtual environment hangout (Abstract)

Marco Pasin , Istituto Superiore Mario Boella Torino, Italy
Antonella Frisiello , Istituto Superiore Mario Boella Torino, Italy
Julie Wall , Queen Mary University of London, London, United Kingdom
Steven Poulakos , Disney Research Zurich, Zurich, Switzerland
Aljoscha Smolic , Disney Research Zurich, Zurich, Switzerland
pp. 120-124

The richness of open-ended play: Rules, feedback and adaptation mechanisms in intelligent play environments (Abstract)

Pepijn Rijnbout , Department of Industrial Design, Eindhoven University of Technology, Eindhoven, The Netherlands
Mark de Graaf , Department of Industrial Design, Eindhoven University of Technology, Eindhoven, The Netherlands
Ben Schouten , Department of Industrial Design, Eindhoven University of Technology, Eindhoven, The Netherlands
pp. 125-133

Wearable vision for retrieving architectural details in augmented tourist experiences (Abstract)

Stefano Alletto , Università degli Studi di Modena e Reggio Emilia, Via Vignolese 905, 41125 Modena - Italy
Davide Abati , Università degli Studi di Modena e Reggio Emilia, Via Vignolese 905, 41125 Modena - Italy
Giuseppe Serra , Università degli Studi di Modena e Reggio Emilia, Via Vignolese 905, 41125 Modena - Italy
Rita Cucchiara , Università degli Studi di Modena e Reggio Emilia, Via Vignolese 905, 41125 Modena - Italy
pp. 134-139

Augmenting traditional playground games to enhance game experience (Abstract)

Alejandro Moreno , Human Media Interaction, University of Twente, PO Box 217, 7500 AE Enschede, The Netherlands
Robby van Delden , Human Media Interaction, University of Twente, PO Box 217, 7500 AE Enschede, The Netherlands
Ronald Poppe , Interaction Technology Group, Utrecht University, PO Box 80.089, 3508 TB Utrecht, The Netherlands
Dennis Reidsma , Human Media Interaction, University of Twente, PO Box 217, 7500 AE Enschede, The Netherlands
Dirk Heylen , Human Media Interaction, University of Twente, PO Box 217, 7500 AE Enschede, The Netherlands
pp. 140-149

Grüt: A gardening sensor kit for children: A digital application that helps children develop ownership for their plants (Abstract)

Ilaria Zonda , Politecnico di Torino, Ecodesign, Torino, Italy
Jarmal Martis , Hogeschool van Rotterdam, Communication and Multimedia Design, Den Hague, The Netherlands
pp. 150-157

Wearable sensor networks for motion capture (Abstract)

Dennis Arsenault , School of Information Technology, Carleton University, Ottawa, Canada
Anthony Whitehead , School of Information Technology, Carleton University, Ottawa, Canada
pp. 158-167

An open platform for full body interactive sonification exergames (Abstract)

Simone Ghisio , DIBRIS, Casa Paganini-InfoMus, University of Genoa, 16145, Genova, Italy
Paolo Coletta , DIBRIS, Casa Paganini-InfoMus, University of Genoa, 16145, Genova, Italy
Stefano Piana , DIBRIS, Casa Paganini-InfoMus, University of Genoa, 16145, Genova, Italy
Paolo Alborno , DIBRIS, Casa Paganini-InfoMus, University of Genoa, 16145, Genova, Italy
Gualtiero Volpe , DIBRIS, Casa Paganini-InfoMus, University of Genoa, 16145, Genova, Italy
Antonio Camurri , DIBRIS, Casa Paganini-InfoMus, University of Genoa, 16145, Genova, Italy
Ludovica Primavera , Physical Medicine and, Rehabilitation Unit, Inst. G. Gaslini, 16145, Genova, Italy
Carla Ferrari , Physical Medicine and, Rehabilitation Unit, Inst. G. Gaslini, 16145, Genova, Italy
Carla Maria Guenza , Physical Medicine and, Rehabilitation Unit, Inst. G. Gaslini, 16145, Genova, Italy
Paolo Moretti , Physical Medicine and, Rehabilitation Unit, Inst. G. Gaslini, 16145, Genova, Italy
Valeria Bergamaschi , Physical Medicine and, Rehabilitation Unit, Inst. G. Gaslini, 16145, Genova, Italy
Andrea Ravaschio , Physical Medicine and, Rehabilitation Unit, Inst. G. Gaslini, 16145, Genova, Italy
pp. 168-175

Playable one-switch video games for children with severe motor disabilities based on GNomon (Abstract)

Sebastian Aced Lopez , Corso Duca degli Abruzzi, 24, Torino, 10129 Italy, Tel.: +39 011 090 7191, Fax: +39 011 090 7099
Politecnico di Torino , Corso Duca degli Abruzzi, 24, Torino, 10129 Italy, Tel.: +39 011 090 7191, Fax: +39 011 090 7099
Fulvio Corno , Corso Duca degli Abruzzi, 24, Torino, 10129 Italy
Politecnico di Torino , Corso Duca degli Abruzzi, 24, Torino, 10129 Italy
Luigi De Russis , Corso Duca degli Abruzzi, 24, Torino, 10129 Italy
Politecnico di Torino , Corso Duca degli Abruzzi, 24, Torino, 10129 Italy
pp. 176-185

A semantic layer for knowledge-based game design in edutainment applications (Abstract)

Andrea Repetto , CNR-IMATI Ge, Via De Marini, 616149 Genova, Italy
Chiara Eva Catalano , CNR-IMATI Ge, Via De Marini, 616149 Genova, Italy
pp. 186-194

Fydlyty: A low-fidelity serious game for medical-based cultural competence education (Abstract)

Zain Khan , Faculty of Business and Information Technology, University of Ontario Institute of Technology Oshawa, Ontario, Canada. L1H 7K4
Kristopher Maddeaux , Faculty of Business and Information Technology, University of Ontario Institute of Technology Oshawa, Ontario, Canada. L1H 7K4
Bill Kapralos , Faculty of Business and Information Technology, University of Ontario Institute of Technology Oshawa, Ontario, Canada. L1H 7K4
pp. 195-199

Soft play detection in shooter games using hit matrix analysis (Abstract)

Jussi Laasonen , Department of Information Technology, University of Turku, Turku, Finland
Jouni Smed , Department of Information Technology, University of Turku, Turku, Finland
pp. 200-206

GAINE — tanGible augmented interaction for edutainment (Abstract)

Andrea Bottino , Dipartimento di Automatica e Informatica, Politecnico di Torino, Torino, Italy
Andrea Martina , Dipartimento di Automatica e Informatica, Politecnico di Torino, Torino, Italy
Amirhosein Toosi , Dipartimento di Automatica e Informatica, Politecnico di Torino, Torino, Italy
pp. 207-216

360-MAM-Affect: Sentiment analysis with the Google prediction API and EmoSenticNet (Abstract)

Eleanor Mulholland , Ulster University, School of Creative Arts & Technologies, Derry/Londonderry, Northern Ireland
Paul Mc Kevitt , Ulster University, School of Creative Arts & Technologies, Derry/Londonderry, Northern Ireland
Tom Lunney , Ulster University, School of Creative Arts & Technologies, Derry/Londonderry, Northern Ireland
John Farren , 360 Production Ltd., Suite 2.2, The Innovation Centre, Derry/Londonderry, Northern Ireland
Judy Wilson , 360 Production Ltd., Suite 2.2, The Innovation Centre, Derry/Londonderry, Northern Ireland
pp. 217-221

Virgil, robot for museum experience: Study on the opportunity given by robot capability to integrate the actual museum visit (Abstract)

Luca Giuliano , Politecnico di Torino Torino, Italy
Miguel Efrain Kaouk Ng , Politecnico di Torino Torino, Italy
Maria Luce Lupetti , Politecnico di Torino Torino, Italy
Claudio Germak , Politecnico di Torino Torino, Italy
pp. 222-223

CrossCult: Empowering reuse of digital cultural heritage in context-aware CrossCults of European history (Abstract)

Omar G. Bravo Quezada , GIHP4C Research Group, Systems Engineering Career Salesian Polytechnic University Cuenca, Ecuador
Roberto A. Garcia Velez , GIHP4C Research Group, Systems Engineering Career Salesian Polytechnic University Cuenca, Ecuador
Yolanda Blanco-Fernandez , AtlantTIC Research Centre, Dept. of Telematics Engineering, University of Vigo, Vigo, Spain
Martin Lopez Nores , AtlantTIC Research Centre, Dept. of Telematics Engineering, University of Vigo, Vigo, Spain
pp. 224-225
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