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14th International Conference on Distributed Computing Systems (1994)
Pozman, Poland
June 21, 1994 to June 24, 1994
ISBN: 0-8186-5840-1
pp: 494-501
Chi-Leung Fung , Dept. of Comput. Sci., Hong Kong Univ. of Sci. & Technol., Hong Kong
Man-Chi Pong , Dept. of Comput. Sci., Hong Kong Univ. of Sci. & Technol., Hong Kong
ABSTRACT
This paper describes MOCS, an object-oriented programming model for multimedia object communication and synchronization. MOCS serves to hide the details of communication of various types of data over the network and synchronization of the playback of various data streams at the destination system through high-level programming support. In MOCS, the concept of mirror object is used to provide the application a consistent view of the objects in different systems. The concept of composite object is employed to encapsulate the synchronization of multiple data streams. A declarative approach to specify synchronization, which is easy to understand, is advocated. A mechanical way to transform a declarative synchronization specification to operational implementation is devised and implemented in SAMOCS (software architecture for MOCS), which provides application programming interface routines to let the programmer develop distributed multimedia programs more easily.<>
INDEX TERMS
synchronisation, multimedia systems, object-oriented programming, formal specification, network operating systems, utility programs, software tools
CITATION

Chi-Leung Fung and Man-Chi Pong, "MOCS: an object-oriented programming model for multimedia object communication and synchronization," 14th International Conference on Distributed Computing Systems(ICDCS), Pozman, Poland, 1994, pp. 494-501.
doi:10.1109/ICDCS.1994.302460
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