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Compiegne, France
Sept. 19, 2005 to Sept. 22, 2005
ISBN: 0-7695-2416-8
pp: 161-164
Nicole Ronald , Department of Computer Science and Software Engineering The University of Melbourne Victoria 3010, Australia
Leon Sterling , Department of Computer Science and Software Engineering The University of Melbourne Victoria 3010, Australia
ABSTRACT
<p>The modelling of pedestrian behaviour in a real-world environment is a complex problem, mainly due to the unpredictable nature of human decision making. Agent-oriented simulation moves away from the traditional all-knowing and "controlling" simulations and towards reality, where pedestrians exhibit different behaviours depending on their knowledge of the environment and other personal characteristics. We explore whether the belief-desire-intention (BDI) architecture is appropriate for this domain using the design methodology Prometheus and programming language JACK Intelligent Agents. Although the BDI architecture is useful for high-level decision making, further work is required in representing and updating the environment.</p>
INDEX TERMS
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CITATION
Nicole Ronald, Leon Sterling, "Modelling pedestrian behaviour using the BDI architecture", IAT, 2005, Proceedings. The 2005 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, Proceedings. The 2005 IEEE/WIC/ACM International Conference on Intelligent Agent Technology 2005, pp. 161-164, doi:10.1109/IAT.2005.104
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