Proceedings of the 34th Annual Hawaii International Conference on System Sciences (2001)
Jan. 3, 2001 to Jan. 6, 2001
This paper illustrates how the model of computational media can be introduced in the field of higher education. In our practical work, we identified four distinct design spaces for learning media and named them as follows: artifact design space, agent design space, process design space, and business model design space. We have applied the design space approach in the UNIVERSAL project, an open, pan-European brokerage platform for learning resources. The UNIVERSAL initiative served as a reference project illustrating how issues can be addressed in these areas. We also emphasize the importance of a media acceptance model as part of the business model design space.
G. Neumann, B. Simon and S. Guth, "UNIVERSAL - Design Spaces of Learning Media," Proceedings of the 34th Annual Hawaii International Conference on System Sciences(HICSS), Maui, Hawaii, 2001, pp. 7012.