2013 IEEE 54th Annual Symposium on Foundations of Computer Science (1991)

San Juan, Puerto Rico

Oct. 1, 1991 to Oct. 4, 1991

ISBN: 0-8186-2445-0

pp: 298-303

X. Deng , Dept. of Comput. Sci., York Univ., North York, Ont., Canada

ABSTRACT

The authors consider the problem faced by a newborn that must explore and learn an unknown room with obstacles in it. They seek algorithms that achieve a bounded ratio of the worst-case distance traversed in order to see all visible points of the environment (thus creating a map), divided by the optimum distance needed to verify the map. The situation is complicated by the fact that the latter offline problem (optimally verifying a map) is NP-hard and thus must be solved approximately. Although the authors show that there is no such competitive algorithm for general obstacle courses, they give a competitive algorithm for the case of a polygonal room with a bounded number of obstacles in it.

INDEX TERMS

polygonal room, learning, unknown environment, bounded ratio, worst-case distance, offline problem, NP-hard, general obstacle courses, competitive algorithm

CITATION

T. Kameda,
C. Papadimitriou,
X. Deng,
"How to learn an unknown environment",

*2013 IEEE 54th Annual Symposium on Foundations of Computer Science*, vol. 00, no. , pp. 298-303, 1991, doi:10.1109/SFCS.1991.185382