The Community for Technology Leaders
Distributed Simulation and Real Time Applications, IEEE/ACM International Symposium on (2003)
Delft, The Netherlands
Oct. 23, 2003 to Oct. 25, 2003
ISSN: 1530-1990
ISBN: 0-7695-2036-7
pp: 68
Robert Simon , George Mason University
Woan Sun Chang , George Mason University
J. Mark Pullen , George Mason University
ABSTRACT
Continued research into distributed agent-based systems and evolving web based technologies are opening up tremendous possibilities for the deployment of large scale and highly extensible and flexible simulation systems. However, the question remains as to how well agent and web based simulation systems can use underlying network services. This is especially true for complex distributed simulations that have multiple participants and real-time data delivery requirements. This paper addresses the issue of interconnection patterns among web-based simulation agents. We first describe a simple agent-oriented architectural extension to an existing distributed simulation system. Next, we present a set of interconnection algorithms between the agents in the system, under the assumption that only end-host multicast is available. We experimentally evaluate our approach under a number of different scenarios. Our results show that by using a proper connection strategy it is possible to get performance comparable to network-layer multicast for agent-based systems that use end-host multicast.
INDEX TERMS
Agent-based Simulation, Performance of Agent-based Simulation Systems, Overlay Multicasting
CITATION

J. M. Pullen, W. S. Chang and R. Simon, "An Agent Architecture for Network Support of Distributed Simulation Systems," Distributed Simulation and Real Time Applications, IEEE/ACM International Symposium on(DS-RT), Delft, The Netherlands, 2003, pp. 68.
doi:10.1109/DISRTA.2003.1242999
88 ms
(Ver 3.3 (11022016))