2013 International Conference on Cyberworlds (2013)
Oct. 21, 2013 to Oct. 23, 2013
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/CW.2013.66
Ulrich Gehmann , Inst. for Historical Studies, Univ. of Karlsruhe (KIT), Karlsruhe, Germany
Martin Reiche , Subformat Res. Group, Karlsruhe, Germany
In this article we are going to explore a tendency in virtual world design towards the creation of non-functionalized virtual worlds, i.e. worlds which only exist to exist without resembling any function in their design. We are going to show how this tendency is grounded in the ongoing process of formatization in the real world by introducing a 4-step model of de-functionalization and show which chances exist for these non-functional virtual worlds to affect the real world through the mental world conception of the user.
Games, Concrete, Cities and towns, History, Abstracts, Shape, Space exploration
U. Gehmann and M. Reiche, "Functionalization and World Conception: What Happened to Us and How we Want to Overcome it Now," 2013 International Conference on Cyberworlds(CW), Yokohama Japan, 2014, pp. 42-47.