2016 IEEE 9th International Conference on Cloud Computing (2016)
San Francisco, California, USA
June 27, 2016 to July 2, 2016
As multimedia traffic provides the dominating data flows on Internet channels nowadays, on-demand video streaming has also grown in popularity. Users watching on-demand streams are interested in receiving their video streams without interruption and at low cost. To achieve this, video providers need to build computational infrastructure that can adapt to changes in demand. This paper presents an architecture to build synergy between Peer-to-Peer and Cloud Computing systems to achieve the necessary throughput for video-on-demand providers with reduced costs. We propose heuristics that overcome lack of stability in P2P systems by the inclusion of cloud servers into the pool of video streaming servers, avoiding disruptions (stalls) even when the total number of servers are reduced. Simulation results show that the proposed heuristic strategies can help reduce costs while maintaining quality of service.
Servers, Cloud computing, Streaming media, Motion pictures, Peer-to-peer computing, Mathematical model, Resource management
E. D. Granja, L. F. Bittencourt, I. Petri, O. F. Rana and C. A. Melo, "Managing QoS Constraints in a P2P-Cloud Video on Demand System," 2016 IEEE 9th International Conference on Cloud Computing(CLOUD), San Francisco, California, USA, 2016, pp. 855-858.