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Computer Animation and Social Agents, International Conference on (2003)
New Brunswick, New Jersey
May 8, 2003 to May 9, 2003
ISSN: 1087-4844
ISBN: 0-7695-1934-2
TABLE OF CONTENTS
Front Matter

Preface (PDF)

pp. vii

Chairs (PDF)

pp. viii
Invited Talk 1
Session 1: Social and Conversational Agents

Towards a Simulation of Conversations with Expressive Embodied Speakers and Listeners (Abstract)

Massimo Bilvi , University of Rome
Catherine Pelachaud , University of Paris 8
Thomas Rist , DFKI Stuhlsatzenhausweg 3
Markus Schmitt , DFKI Stuhlsatzenhausweg 3
pp. 5

Crafting the Illusion of Meaning: Template-Based Specification of Embodied Conversational Behavior (Abstract)

Doug DeCarlo , The State University of New Jersey
Matthew Stone , The State University of New Jersey
pp. 11

Language-Driven Nonverbal Communication in a Bilingual Conversational Agent (Abstract)

Brendan McCane , University of Otago
Scott A. King , University of Otago
Alistair Knott , University of Otago
pp. 17

How Believable Are Real Faces? Towards a Perceptual Basis for Conversational Animation (Abstract)

Douglas W. Cunningham , Max Planck Institute for Biological Cybernetics
Martin Breidt , Max Planck Institute for Biological Cybernetics
Heinrich H. Bülthoff , Max Planck Institute for Biological Cybernetics
Mario Kleiner , Max Planck Institute for Biological Cybernetics
Christian Wallraven , Max Planck Institute for Biological Cybernetics
pp. 23
Session 2: Physics-Based Animation

Improvements on a Simple Muscle-Based 3D Face for Realistic Facial Expressions (Abstract)

Anton Nijholt , University of Twente
The Duy Bui , University of Twente
Dirk Heylen , University of Twente
pp. 33

Modeling Hair Using Level-of-Detail Representations (Abstract)

Susan Fisher , Pixar Studio
Dean Macri , Intel Corporation
Ming C. Lin , University of North Carolina at Chapel Hill
Joohi Lee , Alias | Wavefront
Kelly Ward , University of North Carolina at Chapel Hill
pp. 41

Melting and Flowing of Viscous Volumes (Abstract)

Wei Li , State University of New York at Stony Brook
Arie Kaufman , State University of New York at Stony Brook
Xiaoming Wei , State University of New York at Stony Brook
pp. 54

ElasticPaint: A Particle System for Feature Mapping with Minimum Distortion (Abstract)

Hong Qin , State University of New York at Stony Brook
Christopher Carner , State University of New York at Stony Brook
pp. 60
Panel 1: Social Agents: Making Them Work
Session 3: Interaction, Control and Planning

A Procedural Approach to Animate Interactive Natural Sceneries (Abstract)

Sylvain Guerraz , GRAVIR/IMAG
David Raulo , GRAVIR/IMAG
Marie-Paule Cani , GRAVIR/IMAG
Frank Perbet , GRAVIR/IMAG
François Faure , GRAVIR/IMAG
pp. 73

Real-Time Reach Planning for Animated Characters Using Hardware Acceleration (Abstract)

Norman I. Badler , University of Pennsylvania
Ying Liu , University of Pennsylvania
pp. 86

Realistic Human Walking Paths (Abstract)

Nicholas L. Johnson , University of Michigan
David C. Brogan , University of Virginia
pp. 94
Session 4: AI-Based Animation and Alife

XSTEP: A Markup Language for Embodied Agents (Abstract)

Anton Eliëns , Vrije Universiteit Amsterdam
Zhisheng Huang , Vrije Universiteit Amsterdam
Cees Visser , Vrije Universiteit Amsterdam
pp. 105

Bottom-Up Visual Attention for Virtual Human Animation (Abstract)

Christopher Peters , Trinity College Dublin, Ireland
Carol O'Sullivan , Trinity College Dublin, Ireland
pp. 111

Agent Chameleons: Agent Minds and Bodies (Abstract)

John F. Bradley , University College Dublin (UCD)
Bianca Schön , University College Dublin (UCD)
Brian R. Duffy , Media Lab Europe (MLE)
Alan N. Martin , University College Dublin (UCD)
Gregory M.P. O'Hare , University College Dublin (UCD)
pp. 118
Invited Talk 2
Session 5: Modeling of Groups and Crowds

Inserting Synthetic Characters into Live-Action Scenes of Multiple People (Abstract)

Arunachalam Somasundaram , The Ohio State University
Rick Parent , The Ohio State University
pp. 137

Modeling Individual Behaviors in Crowd Simulation (Abstract)

Bardo E. J. Bodmann , University of Vale do Rio dos Sinos
Adriana Braun , University of Vale do Rio dos Sinos
Soraia R. Musse , University of Vale do Rio dos Sinos
Luiz P. L. de Oliveira , University of Vale do Rio dos Sinos
pp. 143

Reactive Pedestrian Path Following from Examples (Abstract)

Jessica K. Hodgins , Carnegie Mellon University
Ronald A. Metoyer , Oregon State University
pp. 149
Panel 2: Virtual Humans: Past, Present and Future

null (PDF)

pp. null
Session 6: Design Issues in Games and Virtual Environments

Satisfying the Perceived Need for Free-Play in Pedagogically Oriented Interactive Dramas (Abstract)

Barry G. Silverman , University of Pennsylvania
Michael Johns , University of Pennsylvania
Ransom Weaver , University of Pennsylvania
pp. 161

Author's Index (PDF)

pp. 175
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