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Computer Animation and Social Agents, International Conference on (2003)
New Brunswick, New Jersey
May 8, 2003 to May 9, 2003
ISSN: 1087-4844
ISBN: 0-7695-1934-2
pp: 118
Brian R. Duffy , Media Lab Europe (MLE)
Gregory M.P. O'Hare , University College Dublin (UCD)
Alan N. Martin , University College Dublin (UCD)
John F. Bradley , University College Dublin (UCD)
Bianca Schön , University College Dublin (UCD)
ABSTRACT
Agent design has to date concerned itself with the issues pertaining to a single body embedded in a single environment, whether virtual or real. This paper discusses the notion of an agent capable of migrating between information spaces (physical worlds, virtual reality, and digital information spaces). An architecture is presented that facilitates agent migration and mutation within such environments. This will in turn support agent evolution the ultimate in agent adaptivity.
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CITATION

J. F. Bradley, B. Schön, B. R. Duffy, A. N. Martin and G. M. O'Hare, "Agent Chameleons: Agent Minds and Bodies," Computer Animation and Social Agents, International Conference on(CASA), New Brunswick, New Jersey, 2003, pp. 118.
doi:10.1109/CASA.2003.1199312
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