The Community for Technology Leaders
Creating, Connecting and Collaborating through Computing, International Conference on (2005)
Kyoto, Japan
Jan. 28, 2005 to Jan. 29, 2005
ISBN: 0-7695-2325-0
pp: 67-74
Maic Masuch , University of Magdeburg
Michael Rueger , Impara GmbH, Magdeburg
ABSTRACT
We perform a general analysis of the game design process, the structure of digital games and investigate the requirements for the use of OpenCroquet as a platform for collaborative game design. Based on our experiences of using a Squeak/Tweak programming environment in many game projects and recently for teaching game design we derive properties of a learning environment for teaching game design in an OpenCroquet environment with a special focus on collaboration.
INDEX TERMS
null
CITATION
Maic Masuch, Michael Rueger, "Challenges in Collaborative Game Design Developing Learning Environments for Creating Games", Creating, Connecting and Collaborating through Computing, International Conference on, vol. 00, no. , pp. 67-74, 2005, doi:10.1109/C5.2005.7
77 ms
(Ver 3.3 (11022016))