The Community for Technology Leaders
Creating, Connecting and Collaborating through Computing, International Conference on (2004)
Kyoto, Japan
Jan. 29, 2004 to Jan. 30, 2004
ISBN: 0-7695-2166-5
pp: 166-172
Mark P. McCahill , University of Minnesota-Twin Cities
Julian Lombardi , University of Wisconsin-Madison
ABSTRACT
Existing online learning experiences lack the social dimension that characterizes learning in the real world. This social dimension extends beyond the traditional classroom into the university?s common areas where learners build knowledge and understanding through serendipitous and collaborative exchanges both within and across traditional subject area boundaries. A next generation Virtual Learning Environment (VLE) can address the limitations of current online systems by providing a richer social context for online learning. We describe the end-user properties of a highly-scalable self-organizing Croquet-based VLE that fosters dynamic group learning experiences and the development of communities of practice. This proposed VLE provides the capacity to merge the institutional infrastructure for academic computing, enterprise-level networks, Squeak/Croquet-based content authoring, and the educational principles of constructivist pedagogy.
INDEX TERMS
null
CITATION
Mark P. McCahill, Julian Lombardi, "Enabling Social Dimensions of Learning through a Persistent, Unified, Massively Multi-User, and Self-Organizing Virtual Environment", Creating, Connecting and Collaborating through Computing, International Conference on, vol. 00, no. , pp. 166-172, 2004, doi:10.1109/C5.2004.1314386
82 ms
(Ver 3.3 (11022016))