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Creating, Connecting and Collaborating through Computing, International Conference on (2003)
Heian Jingu Shrine, Kyoto, Japan
Jan. 31, 2003 to Jan. 31, 2003
ISBN: 0-7695-1975-X
pp: 2
Andreas Raab , University of Magdeburg, Germany
Alan Kay , Viewpoints Research Institute, Inc.
David P. Reed , MIT Media Laboratory
David A. Smith , Bell South
ABSTRACT
Croquet [18] is a computer software architecture built from the ground up with a focus on deep collaboration between teams of users. It is a totally open, totally free, highly portable extension to the Squeak [5] programming system. Croquet is a complete development and delivery platform for doing real collaborative work. There is no distinction between the user environment and the development environment.<div></div> Croquet is focused on interactions inside of a 3D shared space that is used for context based collaboration, where each user can see all of the others and what their current focus is. This allows for an extremely compelling shared experience. A new collaboration architecture/protocol called TeaTime has been developed to enable this functionality. The rendering architecture is built on top of OpenGL [13].
INDEX TERMS
Croquet, collaboration, User Interface, 3D graphics, Squeak, Smalltalk, TeaTime, OpenGL, peer-to-peer
CITATION
Andreas Raab, Alan Kay, David P. Reed, David A. Smith, "Croquet - A Collaboration System Architecture", Creating, Connecting and Collaborating through Computing, International Conference on, vol. 00, no. , pp. 2, 2003, doi:10.1109/C5.2003.1222325
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