2013 Humaine Association Conference on Affective Computing and Intelligent Interaction (2013)
Sept. 2, 2013 to Sept. 5, 2013
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ACII.2013.92
Christoffer Holmgard , Center for Comput. Games Res., IT Univ. of Copenhagen, Copenhagen, Denmark
Georgios N. Yannakakis , Inst. for Digital Games, Univ. of Malta, Msida, Malta
Karen-Inge Karstoft , Nat. Center for Psychotraumatology, Univ. of Southern Denmark, Odense, Denmark
Henrik Steen Andersen , Centre for Crisis & Disaster Psychiatry, Mental Health Services of the Capital Region of Denmark, Copenhagen, Denmark
Computer games have recently shown promise as a diagnostic and treatment tool for psychiatric rehabilitation. This paper examines the positive impact of affect detection and advanced game technology on the treatment of mental diagnoses such as Post Traumatic Stress Disorder (PTSD). For that purpose, we couple game design and game technology with stress detection for the automatic profiling and the personalized treatment of PTSD via game-based exposure therapy and stress inoculation training. The PTSD treatment game we designed forces the player to go through various stressful experiences while a stress detection mechanism profiles the severity and type of PTSD via skin conductance responses to those in-game stress elicitors. The initial study and analysis of 14 PTSD-diagnosed veteran soldiers presented in this paper reveals clear correspondence between diagnostic standard measures of PTSD severity and skin conductance responses. Significant correlations between physiological responses and subjective evaluations of the stressfulness of experiences, represented as pair wise preferences, are also found. We conclude that this supports the use of the simulation as a relevant treatment tool for stress inoculation training. This points to future avenues of research toward discerning between degrees and types of PTSD using game-based diagnostic and treatment tools.
Stress, Games, Correlation, Medical treatment, Physiology, Feature extraction, Training
C. Holmgard, G. N. Yannakakis, K. Karstoft and H. S. Andersen, "Stress Detection for PTSD via the StartleMart Game," 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction(ACII), Geneva Switzerland, 2014, pp. 523-528.