The Community for Technology Leaders
2017 IEEE Symposium on 3D User Interfaces (3DUI) (2017)
Los Angeles, CA, USA
March 18, 2017 to March 19, 2017
ISBN: 978-1-5090-6717-6
TABLE OF CONTENTS

Front cover (PDF)

pp. c1

Author index (PDF)

pp. 268-269

Contents (PDF)

pp. vii-xi

Welcome (PDF)

Maud Marchal , IRISA-INSA Rennes, France
Robert J. Teather , Carleton University, Canada
Bruce H. Thomas , University of South Australia, Australia
pp. iii-iv

Pano: Design and evaluation of a 360° through-the-lens technique (Abstract)

Damien Clergeaud , Inria, Université de Bordeaux - France
Pascal Guitton , Inria, Université de Bordeaux - France
pp. 2-11

Towards efficient spatial compression in self-overlapping virtual environments (Abstract)

Khrystyna Vasylevska , Interactive Media Systems Group, Vienna University of Technology, Austria
Hannes Kaufmann , Interactive Media Systems Group, Vienna University of Technology, Austria
pp. 12-21

Increasing optical tracking workspace of VR applications using controlled cameras (Abstract)

Guillaume Cortes , Realyz, Laval, France
Eric Marchand , Université de Rennes, France
Anatole Lecuyer , INRIA, Rennes, France
pp. 22-25

An arm-mounted inertial controller for 6DOF input: Design and evaluation (Abstract)

Thomas S. Young , York University, Canada
Robert J. Teather , Carleton University, Canada
I. Scott MacKenzie , York University, Canada
pp. 26-35

Exploring natural eye-gaze-based interaction for immersive virtual reality (Abstract)

Thammathip Piumsomboon , Empathic Computing Laboratory, University of South Australia, Australia
Gun Lee , Empathic Computing Laboratory, University of South Australia, Australia
Robert W. Lindeman , HIT Lab NZ, University of Canterbury, New Zealand
Mark Billinghurst , Empathic Computing Laboratory, University of South Australia, Australia
pp. 36-39

A reliable non-verbal vocal input metaphor for clicking (Abstract)

Daniel Zielasko , Visual Computing Institute, RWTH Aachen University, Germany
Neha Neha , Visual Computing Institute, RWTH Aachen University, Germany
Benjamin Weyers , Visual Computing Institute, RWTH Aachen University, Germany
Torsten W. Kuhlen , Visual Computing Institute, RWTH Aachen University, Germany
pp. 40-49

Specimen Box: A tangible interaction technique for world-fixed virtual reality displays (Abstract)

David J. Zielinski , Duke Immersive Virtual Environment, Duke University, USA
Derek Nankivil , Department of Biomedical Engineering, Duke University, USA
Regis Kopper , Department of Mechanical Engineering and Materials Science, Duke University, USA
pp. 50-58

The effects of presentation method and simulation fidelity on psychomotor education in a bimanual metrology training simulation (Abstract)

Jeffrey Bertrand , Clemson University, USA
Ayush Bhargava , Clemson University, USA
Kapil Chalil Madathil , Clemson University, USA
Anand Gramopadhye , Clemson University, USA
Sabarish V. Babu , Clemson University, USA
pp. 59-68

Evaluation of approaching-strategies of temporarily required virtual assistants in immersive environments (Abstract)

Andrea Bonsch , Visual Computing Institute, RWTH Aachen University, Germany
Tom Vierjahn , Visual Computing Institute, RWTH Aachen University, Germany
Torsten W. Kuhlen , Visual Computing Institute, RWTH Aachen University, Germany
pp. 69-72

Comparing leaning-based motion cueing interfaces for virtual reality locomotion (Abstract)

Alexandra Kitson , Simon Fraser University, Surrey, BC, Canada
Abraham M. Hashemian , Simon Fraser University, Surrey, BC, Canada
Ekaterina R. Stepanova , Simon Fraser University, Surrey, BC, Canada
Ernst Kruijff , Bonn-Rhein-Sieg University of Applied Sciences, Germany
Bernhard E. Riecke , Simon Fraser University, Surrey, BC, Canada
pp. 73-82

Evaluating perceived distance measures in room-scale spaces using consumer-grade head mounted displays (Abstract)

Alex Peer , Living Environments Lab, Wisconsin Institute for Discovery, University of Wisconsin-Madison, USA
Kevin Ponto , Living Environments Lab, Wisconsin Institute for Discovery, University of Wisconsin-Madison, USA
pp. 83-86

Force and vibrotactile integration for 3D user interaction within virtual environments (Abstract)

Aida Erfanian , Dept. of Electrical and Computer Engineering, Schulich School of Engineering, University of Calgary, CANADA
Stanley Tarng , Dept. of Electrical and Computer Engineering, Schulich School of Engineering, University of Calgary, CANADA
Yaoping Hu , Dept. of Electrical and Computer Engineering, Schulich School of Engineering, University of Calgary, CANADA
Jeremy Plouzeau , LE2I UMR6306, Arts et Métiers, CNRS University, FRANCE
Frederic Merriene , LE2I UMR6306, Arts et Métiers, CNRS University, FRANCE
pp. 87-94

Vibrotactile assistance for user guidance towards selection targets in VR and the cognitive resources involved (Abstract)

Oscar J. Ariza N. , HCI, Universität Hamburg, Germany
Markus Lange , HCI, University of Würzburg, Germany
Frank Steinicke , HCI, Universität Hamburg, Germany
Gerd Bruder , Synthetic Reality Lab, University of Central Florida, USA
pp. 95-98

Spatialized vibrotactile feedback contributes to goal-directed movements in cluttered virtual environments (Abstract)

Cephise Louison , CEA/IRFM, France
Fabien Ferlay , CEA/IRFM, France
Daniel R. Mestre , Aix-Marseille University/ISM, CNRS, France
pp. 99-102

FlexiFingers: Multi-finger interaction in VR combining passive haptics and pseudo-haptics (Abstract)

Merwan Achibet , Inria/INSA Rennes, France
Benoit Le Gouis , IRISA/INSA Rennes, France
Maud Marchal , IRISA/INSA Rennes, France
Pierre-Alexandre Leziart , ENS Rennes, France
Ferran Argelaguet , Inria Rennes, France
Adrien Girard , Inria Rennes, France
Anatole Lecuyer , Inria Rennes, France
Hiroyuki Kajimoto , Univ. of Electro-Communications, Japan
pp. 103-106

Interpretation of navigation information modulates the effect of the waist-type Hanger Reflex on walking (Abstract)

Yuki Kon , The University of Electro-Communications, Japan
Takuto Nakamura , The University of Electro-Communications, Japan
Hiroyuki Kajimoto , The University of Electro-Communications, Japan
pp. 107-115

Bookshelf and Bird: Enabling real walking in large VR spaces (Abstract)

Run Yu , Center for Human-Computer Interaction, Virginia Tech, Blacksburg, USA
Wallace S. Lages , Center for Human-Computer Interaction, Virginia Tech, Blacksburg, USA
Mahdi Nabiyouni , Center for Human-Computer Interaction, Virginia Tech, Blacksburg, USA
Brandon Ray , Center for Human-Computer Interaction, Virginia Tech, Blacksburg, USA
Navyaram Kondur , Center for Human-Computer Interaction, Virginia Tech, Blacksburg, USA
Vikram Chandrashekar , Center for Human-Computer Interaction, Virginia Tech, Blacksburg, USA
Doug A. Bowman , Center for Human-Computer Interaction, Virginia Tech, Blacksburg, USA
pp. 116-119

Optimized graph extraction and locomotion prediction for redirected walking (Abstract)

Markus Zank , ICVR, ETH Zurich, Switzerland
Andreas Kunz , ICVR, ETH Zurich, Switzerland
pp. 120-129

COMS-VR: Mobile virtual reality entertainment system using electric car and head-mounted display (Abstract)

Ryo Kodama , Toyota Central R&D Labs., Inc., Japan
Masahiro Koge , The University of Electro-Communications, Japan
Shun Taguchi , Toyota Central R&D Labs., Inc., Japan
Hiroyuki Kajimoto , The University of Electro-Communications, Japan
pp. 130-133

Efficient approximate computation of scene visibility based on navigation meshes and applications for navigation and scene analysis (Abstract)

Sebastian Freitag , Visual Computing Institute, RWTH Aachen University, Germany
Benjamin Weyers , Visual Computing Institute, RWTH Aachen University, Germany
Torsten W. Kuhlen , Visual Computing Institute, RWTH Aachen University, Germany
pp. 134-143

Gesture elicitation for 3D travel via multi-touch and mid-Air systems for procedurally generated pseudo-universe (Abstract)

Francisco R. Ortega , Florida International University, Miami, USA
Alain Galvan , Florida International University, Miami, USA
Katherine Tarre , Florida International University, Miami, USA
Armando Barreto , Florida International University, Miami, USA
Naphtali Rishe , Florida International University, Miami, USA
Jonathan Bernal , Florida International University, Miami, USA
Ruben Balcazar , Florida International University, Miami, USA
Jason-Lee Thomas , Florida International University, Miami, USA
pp. 144-153

Mid-air modeling with Boolean operations in VR (Abstract)

Daniel Mendes , INESC-ID / IST, Universidade de Lisboa, Portugal
Daniel Medeiros , INESC-ID / IST, Universidade de Lisboa, Portugal
Mauricio Sousa , INESC-ID / IST, Universidade de Lisboa, Portugal
Ricardo Ferreira , INESC-ID / IST, Universidade de Lisboa, Portugal
Alberto Raposo , Tecgraf / PUC-Rio, Brazil
Alfredo Ferreira , INESC-ID / IST, Universidade de Lisboa, Portugal
Joaquim Jorge , INESC-ID / IST, Universidade de Lisboa, Portugal
pp. 154-157

Spatial and rotation invariant 3D gesture recognition based on sparse representation (Abstract)

Ferran Argelaguet , Inria, IRISA, France
Melanie Ducoffe , ENS Rennes, France
Anatole Lecuyer , Inria, IRISA, France
Remi Gribonval , Inria, IRISA, France
pp. 158-167

Classic3D and Single3D: Two unimanual techniques for constrained 3D manipulations on tablet PCs (Abstract)

Siju Wu , IBISC Laboratory, University of Evry, France
Aylen Ricca , IBISC Laboratory, University of Evry, France
Amine Chellali , IBISC Laboratory, University of Evry, France
Samir Otmane , IBISC Laboratory, University of Evry, France
pp. 168-171

Watchcasting: Freehand 3D interaction with off-the-shelf smartwatch (Abstract)

Krzysztof Pietroszek , Game Research Lab, CSU Monterey Bay, USA
Liudmila Tahai , IDEA Lab, University of Waterloo, Canada
James R. Wallace , IDEA Lab, University of Waterloo, Canada
Edward Lank , Human Computer Interaction Lab, University of Waterloo, Canada
pp. 172-175

Adaptive user perspective rendering for Handheld Augmented Reality (Abstract)

Peter Mohr , Graz University of Technology, Austria
Markus Tatzgern , Salzburg University of Applied Sciences, Austria
Jens Grubert , Coburg University, Germany
Dieter Schmalstieg , Graz University of Technology, Austria
Denis Kalkofen , Graz University of Technology, Austria
pp. 176-181

Evaluating gesture-based augmented reality annotation (Abstract)

Yun Suk Chang , University of California, Santa Barbara, USA
Benjamin Nuernberger , University of California, Santa Barbara, USA
Bo Luan , University of California, Santa Barbara, USA
Tobias Hollerer , University of California, Santa Barbara, USA
pp. 182-185

Attention guiding techniques using peripheral vision and eye tracking for feedback in augmented-reality-based assistance systems (Abstract)

Patrick Renner , Cluster of Excellence Cognitive Interaction Technology, Bielefeld University, Inspiration 1, 33619, Germany
Thies Pfeiffer , Cluster of Excellence Cognitive Interaction Technology, Bielefeld University, Inspiration 1, 33619, Germany
pp. 186-194

A Robust and intuitive 3D interface for teleoperation of autonomous robotic agents through immersive virtual reality environments (Abstract)

Jace Regenbrecht , University of Houston-Victoria, USA
Alireza Tavakkoli , University of Houston-Victoria, USA
Donald Loffredo , University of Houston-Victoria, USA
pp. 199-200

Can social presence be contagious? Effects of social presence priming on interaction with Virtual Humans (Abstract)

Salam Daher , University of Central Florida, USA
Kangsoo Kim , University of Central Florida, USA
Myungho Lee , University of Central Florida, USA
Gerd Bruder , University of Central Florida, USA
Ryan Schubert , University of Central Florida, USA
Jeremy Bailenson , Stanford University, USA
Gregory F. Welch , University of Central Florida, USA
pp. 201-202

Design and preliminary evaluation of an EGO-exocentric technique for cooperative manipulation (Abstract)

Leonardo Pavanatto Soares , Virtual Reality Group, Computer Science School, PUCRS, Brazil
Marcio Sarroglia Pinho , Virtual Reality Group, Computer Science School, PUCRS, Brazil
Regis Kopper , Department of Mechanical Engineering and Materials Science, Duke University, USA
pp. 203-204

Awestruck: Natural interaction with virtual reality on eliciting awe (Abstract)

Denise Quesnel , School of Interactive Arts and Technology, Simon Fraser University, Canada
Bernhard E. Riecke , School of Interactive Arts and Technology, Simon Fraser University, Canada
pp. 205-206

Moving in a box: Improving spatial orientation in virtual reality using simulated reference frames (Abstract)

Thinh Nguyen-Vo , School of Interactive Arts + Technology, Simon Fraser University, Vancouver, Canada
Bernhard E. Riecke , School of Interactive Arts + Technology, Simon Fraser University, Vancouver, Canada
Wolfgang Stuerzlinger , School of Interactive Arts + Technology, Simon Fraser University, Vancouver, Canada
pp. 207-208

Indirect touch interaction with stereoscopic displays using a two-sided handheld touch device (Abstract)

Prabhakar V. Vemavarapu , University of Louisiana at Lafayette, USA
Christoph W. Borst , University of Louisiana at Lafayette, USA
pp. 209-210

Procedural celestial rendering for 3D navigation (Abstract)

Alain Galvan , Florida International University, USA
Francisco Ortega , Florida International University, USA
Naphtali Rishe , Florida International University, USA
pp. 211-212

Analysis of R-V Dynamics Illusion behavior caused by varying the weight of real object (Abstract)

Kana Oshima , Ritsumeikan University, Japan
Satoshi Hashiguchi , Ritsumeikan University, Japan
Fumihisa Shibata , Ritsumeikan University, Japan
Asako Kimura , Ritsumeikan University, Japan
pp. 213-214

A surgical training system for four medical punctures based on virtual reality and haptic feedback (Abstract)

Ronghai Wang , Quanzhou Normal University, China
Junfeng Yao , Research Center of Digital Media Technology, Xiamen University, China
Lin Wang , Sanming University, China
Xiaohan Liu , Research Center of Digital Media Technology, Xiamen University, China
Hongwei Wang , Quanzhou Normal University, China
Liling Zheng , Quanzhou First Affiliated Hospital of Fujian Medical University, China
pp. 215-216

User experience evaluation with archaeometry interactive tools in Virtual Reality environment (Abstract)

Ana Grasielle Correa , Interdisciplinary Center in Interactive Technologies - Polytechnic School - University of São Paulo (Brazil)
Eduardo Zilles Borba , Interdisciplinary Center in Interactive Technologies - Polytechnic School - University of São Paulo (Brazil)
Roseli Lopes , Interdisciplinary Center in Interactive Technologies - Polytechnic School - University of São Paulo (Brazil)
Marcelo Knorich Zuffo , Interdisciplinary Center in Interactive Technologies - Polytechnic School - University of São Paulo (Brazil)
Astolfo Araujo , Interdisciplinary Center in Interactive Technologies - Polytechnic School - University of São Paulo (Brazil)
Regis Kopper , Duke Immersive Virtual Environment (DIVE) - Duke University (USA)
pp. 217-218

Information recall in VR disability simulation (Abstract)

Tanvir Irfan Chowdhury , Department of Computer Science, University of Texas at San Antonio, USA
Raphael Costa , Department of Computer Science, University of Texas at San Antonio, USA
John Quarles , Department of Computer Science, University of Texas at San Antonio, USA
pp. 219-220

Comparing VR environments for seat selection in an opera theater (Abstract)

Jose Luis Dorado , University of the Andes, Colombia
Pablo Figueroa , University of the Andes, Colombia
Jean-Remy Chardonnet , Institute Image, LE2I, Arts et Métiers, Univ. of Bourgogne-Franche-Comté, France
Frederic Merienne , Institute Image, LE2I, Arts et Métiers, Univ. of Bourgogne-Franche-Comté, France
Jose Tiberio Hernandez , University of the Andes, Colombia
pp. 221-222

Multi-phase wall warner system for real walking in virtual environments (Abstract)

Markus Zank , ETH Zurich, Switzerland
Colin Yao , ETH Zurich, Switzerland
Andreas Kunz , ETH Zurich, Switzerland
pp. 223-224

Trigger Walking: A low-fatigue travel technique for immersive virtual reality (Abstract)

Bhuvaneswari Sarupuri , HIT Lab NZ, University of Canterbury, New Zealand
Miriam Luque Chipana , HIT Lab NZ, University of Canterbury, New Zealand
Robert W. Lindeman , HIT Lab NZ, University of Canterbury, New Zealand
pp. 227-228

VizSpace: Interaction in the positive parallax screen plane (Abstract)

Oyewole Oyekoya , Clemson Computing and Information Technology, Clemson University, SC, USA
Emily Sassard , Clemson Computing and Information Technology, Clemson University, SC, USA
Tiana Johnson , Clemson Computing and Information Technology, Clemson University, SC, USA
pp. 229-230

Influence of avatar appearance on presence in social VR (Abstract)

Paul Heidicker , University of Hamburg, Germany
Eike Langbehn , University of Hamburg, Germany
Frank Steinicke , University of Hamburg, Germany
pp. 233-234

Angle and pressure-based volumetric picking on touchscreen devices (Abstract)

Ievgeniia Gutenko , Stony Brook University, NY, USA, 11794-2424
Seyedkoosha Mirhosseini , Stony Brook University, NY, USA, 11794-2424
Arie E. Kaufman , Stony Brook University, NY, USA, 11794-2424
pp. 235-236

PRECIOUS! Out-of-reach selection using iterative refinement in VR (Abstract)

Daniel Mendes , INESC-ID Lisboa / Instituto Superior Técnico, Universidade de Lisboa, Portugal
Daniel Medeiros , INESC-ID Lisboa / Instituto Superior Técnico, Universidade de Lisboa, Portugal
Eduardo Cordeiro , INESC-ID Lisboa / Instituto Superior Técnico, Universidade de Lisboa, Portugal
Mauricio Sousa , INESC-ID Lisboa / Instituto Superior Técnico, Universidade de Lisboa, Portugal
Alfredo Ferreira , INESC-ID Lisboa / Instituto Superior Técnico, Universidade de Lisboa, Portugal
Joaquim Jorge , INESC-ID Lisboa / Instituto Superior Técnico, Universidade de Lisboa, Portugal
pp. 237-238

Jedi ForceExtension: Telekinesis as a Virtual Reality interaction metaphor (Abstract)

Rory M.S. Clifford , HIT Lab NZ, University of Canterbury, New Zealand
Nikita Mae B. Tuanquin , HIT Lab NZ, University of Canterbury, New Zealand
Robert W. Lindeman , HIT Lab NZ, University of Canterbury, New Zealand
pp. 239-240

Effect of footstep vibrations and proprioceptive vibrations used with an innovative navigation method (Abstract)

Jeremy Plouzeau , Institut Image, LE2I UMR6306, Arts et Métiers, CNRS, Univ. Bourgogne Franche-Comté, HeSam- France
Jose-Luis Dorado , Institut Image, LE2I UMR6306, Arts et Métiers, CNRS, Univ. Bourgogne Franche-Comté, HeSam- France
Damien Paillot , Institut Image, laboratory Le2i, University of burgundy, France
Frederic Merienne , Institut Image, LE2I UMR6306, Arts et Métiers, CNRS, Univ. Bourgogne Franche-Comté, HeSam- France
pp. 241-242

Anatomical 2D/3D shape-matching in virtual reality: A user interface for quantifying joint kinematics with radiographic imaging (Abstract)

Kyungyoon Kim , University of Minnesota, USA
Rebekah L. Lawrence , University of Minnesota, USA
Nikki Kyllonen , University of Minnesota, USA
Paula M. Ludewig , University of Minnesota, USA
Arin M. Ellingson , University of Minnesota, USA
Daniel F. Keefe , University of Minnesota, USA
pp. 243-244

Redirected reach in virtual reality: Enabling natural hand interaction at multiple virtual locations with passive haptics (Abstract)

Mohamed Suhail , Texas A&M University, United States
Shyam Prathish Sargunam , Texas A&M University, United States
Dustin T. Han , Texas A&M University, United States
Eric D. Ragan , Texas A&M University, United States
pp. 245-246

Effect of hand-avatar in a selection task using a tablet as input device in an immersive virtual environment (Abstract)

Luis Afonso , IEETA, Universidade de Aveiro, Portugal
Paulo Dias , IEETA, Universidade de Aveiro, Portugal
Carlos Ferreira , IEETA, Universidade de Aveiro, Portugal
Beatriz Sousa Santos , IEETA, Universidade de Aveiro, Portugal
pp. 247-248

Painting with light: Gesture based light control in architectural settings (Abstract)

Mohamed Handosa , Virginia Tech, USA
Denis Gracanin , Virginia Tech, USA
Hicham G. Elmongui , Alexandria University, Egypt
Andrew Ciambrone , Virginia Tech, USA
pp. 249-250

Visual cues to aid 3D pointing in a virtual mirror (Abstract)

Jason W. Woodworth , University of Louisiana at Lafayette, United States of America
Christoph W. Borst , University of Louisiana at Lafayette, United States of America
pp. 251-252

Augmented Reality exhibits of constructive art: 8th annual 3DUI Contest (PDF)

Rongkai Guo , Kennesaw State University, USA
Ryan P. McMahan , University of Texas at Dallas, USA
Benjamin Weyers , RWTH Aachen University, Germany
pp. 253

AACT: A mobile Augmented Reality application for Art Creation (Abstract)

Ayush Bhargava , Clemson University, USA
Jeffrey Bertrand , Clemson University, USA
Sabarish V. Babu , Clemson University, USA
pp. 254-255

HOT: Hold your own tools for AR-based constructive art (Abstract)

Giuseppe Attanasio , Politecnico di Torino, Dipartimento di Automatica e Informatica, C.so Duca degli Abruzzi, 24, 10129, Italy
Alberto Cannavo , Politecnico di Torino, Dipartimento di Automatica e Informatica, C.so Duca degli Abruzzi, 24, 10129, Italy
Francesca Cibrario , Politecnico di Torino, Dipartimento di Automatica e Informatica, C.so Duca degli Abruzzi, 24, 10129, Italy
Fabrizio Lamberti , Politecnico di Torino, Dipartimento di Automatica e Informatica, C.so Duca degli Abruzzi, 24, 10129, Italy
Paolo Montuschi , Politecnico di Torino, Dipartimento di Automatica e Informatica, C.so Duca degli Abruzzi, 24, 10129, Italy
Gianluca Paravati , Politecnico di Torino, Dipartimento di Automatica e Informatica, C.so Duca degli Abruzzi, 24, 10129, Italy
pp. 256-257

Batmen beyond: Natural 3D manipulation with the BatWand (Abstract)

Andre Montes Rodrigues , Interdisciplinary Center in Interactive Technologies - Polytechnic School - University of São Paulo - Brazil
Olavo Belloc , Interdisciplinary Center in Interactive Technologies - Polytechnic School - University of São Paulo - Brazil
Eduardo Zilles Borba , Interdisciplinary Center in Interactive Technologies - Polytechnic School - University of São Paulo - Brazil
Mario Nagamura , Interdisciplinary Center in Interactive Technologies - Polytechnic School - University of São Paulo - Brazil
Marcelo Knorich Zuffo , Interdisciplinary Center in Interactive Technologies - Polytechnic School - University of São Paulo - Brazil
pp. 258-259

SculptAR: An augmented reality interaction system (Abstract)

Vicenzo Abichequer Sangalli , Virtual Reality Group - Computer Science School - PUCRS, Brazil
Thomas Volpato de Oliveira , Virtual Reality Group - Computer Science School - PUCRS, Brazil
Leonardo Pavanatto Soares , Virtual Reality Group - Computer Science School - PUCRS, Brazil
Marcio Sarroglia Pinho , Virtual Reality Group - Computer Science School - PUCRS, Brazil
pp. 260-261

Augmented reality digital sculpture (Abstract)

Nathanael Harrell , Clemson University, USA
Grayson Bonds , Clemson University, USA
Xiaojia Wang , Clemson University, USA
Sean Valent , Clemson University, USA
Elham Ebrahimi , Clemson University, USA
Sabarish V. Babu , Clemson University, USA
pp. 262-263

Collaborative manipulation of 3D virtual objects in augmented reality scenarios using mobile devices (Abstract)

Jeronimo G Grandi , Institute of Informatics, Federal University of Rio Grande do Sul, Porto Alegre, Brazil
Iago Berndt , Institute of Informatics, Federal University of Rio Grande do Sul, Porto Alegre, Brazil
Henrique G Debarba , Artanim Foundation, Geneva, Switzerland
Luciana Nedel , Institute of Informatics, Federal University of Rio Grande do Sul, Porto Alegre, Brazil
Anderson Maciel , Institute of Informatics, Federal University of Rio Grande do Sul, Porto Alegre, Brazil
pp. 264-265

T4T: Tangible interface for tuning 3D object manipulation tools (Abstract)

Alberto Cannavo , Politecnico di Torino, Dipartimento di Automatica e Informatica, C.so Duca degli Abruzzi, 24, 10129, Italy
Fabio Cermelli , Politecnico di Torino, Dipartimento di Automatica e Informatica, C.so Duca degli Abruzzi, 24, 10129, Italy
Vincenzo Chiaramida , Politecnico di Torino, Dipartimento di Automatica e Informatica, C.so Duca degli Abruzzi, 24, 10129, Italy
Giovanni Ciccone , Politecnico di Torino, Dipartimento di Automatica e Informatica, C.so Duca degli Abruzzi, 24, 10129, Italy
Fabrizio Lamberti , Politecnico di Torino, Dipartimento di Automatica e Informatica, C.so Duca degli Abruzzi, 24, 10129, Italy
Paolo Montuschi , Politecnico di Torino, Dipartimento di Automatica e Informatica, C.so Duca degli Abruzzi, 24, 10129, Italy
Gianluca Paravati , Politecnico di Torino, Dipartimento di Automatica e Informatica, C.so Duca degli Abruzzi, 24, 10129, Italy
pp. 266-267
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