The Community for Technology Leaders
2017 IEEE Symposium on 3D User Interfaces (3DUI) (2017)
Los Angeles, CA, USA
March 18, 2017 to March 19, 2017
ISBN: 978-1-5090-6717-6
pp: 262-263
Nathanael Harrell , Clemson University, USA
Grayson Bonds , Clemson University, USA
Xiaojia Wang , Clemson University, USA
Sean Valent , Clemson University, USA
Elham Ebrahimi , Clemson University, USA
Sabarish V. Babu , Clemson University, USA
ABSTRACT
We present our metaphor for object translation, rotation, and rescaling and particle parameter manipulation in an augmented reality environment using an Android smartphone or tablet for the 2017 3DUI Competition in Los Angeles, California. Our metaphor aims to map the three-dimensional interaction of objects in a real world space to the two-dimensional plane of a smartphone or tablet screen. Our final product is the result of experimentation with different metaphors for translation, rotation, rescaling, and particle parameter manipulation and was guided by the feedback of voluntary product testers. The result is an interaction technique between a mobile device and the virtual world which we believe to be intuitive.
INDEX TERMS
Augmented Reality, Mobile Devices, Touch Screens, User Interface Design
CITATION

N. Harrell, G. Bonds, X. Wang, S. Valent, E. Ebrahimi and S. V. Babu, "Augmented reality digital sculpture," 2017 IEEE Symposium on 3D User Interfaces (3DUI), Los Angeles, CA, USA, 2017, pp. 262-263.
doi:10.1109/3DUI.2017.7893372
81 ms
(Ver 3.3 (11022016))