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2013 IEEE Symposium on 3D User Interfaces (3DUI) (2011)
Singapore, Singapore
Mar. 19, 2011 to Mar. 20, 2011
ISBN: 978-1-4577-0063-7
TABLE OF CONTENTS
Papers

Message from the symposium chairs (PDF)

Joseph J. LaViola , University of Central Florida, USA
Mark Billinghurst , HITLabNZ, New Zealand
Martin Hachet , INRIA, France
pp. vii

A reusable library of 3D interaction techniques (Abstract)

David Castro , Universidad de los Andes, Colombia
Pablo Figueroa , Universidad de los Andes, Colombia
pp. 3-10

A reconfigurable architecture for multimodal and collaborative interactions in Virtual Environments (Abstract)

Damien Touraine , V&AR VENISE team, CNRS/LIMSI, B.P 133, 91403 Orsay (France)
Pierre Martin , V&AR VENISE team, CNRS/LIMSI, B.P 133, 91403 Orsay (France)
Patrick Bourdot , V&AR VENISE team, CNRS/LIMSI, B.P 133, 91403 Orsay (France)
pp. 11-14

A multimode immersive conceptual design system for architectural modeling and lighting (Abstract)

Gaurav Chaurasia , REVES/INRIA Sophia Antipolis, France
Martin Hachet , IPARLA/INRIA Bordeaux, France
Emmanuelle Chapoulie , REVES/INRIA Sophia Antipolis, France
Peter Vangorp , REVES/INRIA Sophia Antipolis, France
George Drettakis , REVES/INRIA Sophia Antipolis, France
Marcio Cabral , REVES/INRIA Sophia Antipolis, France
pp. 15-18

Joyman: A human-scale joystick for navigating in virtual worlds (Abstract)

Julien Pettre , INRIA Rennes, France
Anatole Lecuyer , INRIA Rennes, France
Maud Marchal , INSA/INRIA Rennes, France
pp. 19-26

Effects of navigation design on Contextualized Video Interfaces (Abstract)

Yi Wang , Dept. of Computer Science and Center for Human-Computer Interaction, Virginia Tech, USA
Doug A. Bowman , Dept. of Computer Science and Center for Human-Computer Interaction, Virginia Tech, USA
pp. 27-34

Effects of redirection on spatial orientation in real and virtual environments (Abstract)

Evan A. Suma , USC Institute for Creative Technologies, USA
David M. Krum , USC Institute for Creative Technologies, USA
Samantha Finkelstein , UNC Charlotte, USA
Mark Bolas , USC Institute for Creative Technologies, USA
pp. 35-38

Influence of the bimanual frame of reference with haptics for unimanual interaction tasks in virtual environments (Abstract)

Torsten Kuhlen , Virtual Reality Group, RWTH Aachen University, Germany
Sebastian Ullrich , Virtual Reality Group, RWTH Aachen University, Germany
Yuen C. Law , Virtual Reality Group, RWTH Aachen University, Germany
Oliver Grottke , Department of Anaesthesiology, RWTH Aachen University Hospital, Germany
Thomas Knott , Virtual Reality Group, RWTH Aachen University, Germany
pp. 39-46

Enhancing robot teleoperator situation awareness and performance using vibro-tactile and graphical feedback (Abstract)

Paulo G. de Barros , Worcester Polytechnic Institute, USA
Matthew O. Ward , Worcester Polytechnic Institute, USA
Robert W. Lindeman , Worcester Polytechnic Institute, USA
pp. 47-54

Enabling multi-point haptic grasping in virtual environments (Abstract)

Zoran Najdovski , Centre for Intelligent Systems Research Lab, Deakin University, Australia
Quan-Zen Ang , Centre for Intelligent Systems Research Lab, Deakin University, Australia
Ben Horan , Centre for Intelligent Systems Research Lab, Deakin University, Australia
Saeid Nahavandi , Centre for Intelligent Systems Research Lab, Deakin University, Australia
pp. 55-58

Dropping the ball: Releasing a virtual grasp (Abstract)

Christoph W. Borst , University of Louisiana at Lafayette, USA
Mores Prachyabrued , University of Louisiana at Lafayette, USA
pp. 59-66

Rapid and accurate 3D selection by progressive refinement (Abstract)

Felipe Bacim , Dept. of Computer Science and Center for Human-Computer Interaction, Virginia Tech, USA
Doug A. Bowman , Dept. of Computer Science and Center for Human-Computer Interaction, Virginia Tech, USA
Regis Kopper , Dept. of Computer Science and Center for Human-Computer Interaction, Virginia Tech, USA
pp. 67-74

Multi-touch RST in 2D and 3D spaces: Studying the impact of directness on user performance (Abstract)

Sebastian Knoedel , INRIA Bordeaux - Université de Bordeaux CNRS (LaBRI), France
Martin Hachet , INRIA Bordeaux - Université de Bordeaux CNRS (LaBRI), France
pp. 75-78

Squeeze me and i'll change: An exploration of frustration-triggered adaptation for multimodal interaction (Abstract)

Johanna Renny Octavia , Hasselt University - tUL - IBBT, Expertise Centre for Digital Media, Belgium
Karin Coninx , Hasselt University - tUL - IBBT, Expertise Centre for Digital Media, Belgium
Kris Luyten , Hasselt University - tUL - IBBT, Expertise Centre for Digital Media, Belgium
pp. 79-86

Pointing at 3D targets in a stereo head-tracked virtual environment (Abstract)

Robert J. Teather , Dept. of Computer Science & Engineering, York University, Canada
Wolfgang Stuerzlinger , Dept. of Computer Science & Engineering, York University, Canada
pp. 87-94

Design and evaluation of methods to prevent frame cancellation in real-time stereoscopic rendering (Abstract)

Anatole Lecuyer , INRIA, France
Jerome Ardouin , ESIEA/INSA/INRIA, France
Eric Marchand , University of Rennes 1/INRIA, France
Maud Marchal , INSA/INRIA, France
pp. 95-98

Posters (PDF)

pp. 99-100

Desktop haptic Strip for exploration of virtual objects (Abstract)

Umberto Cugini , Politecnico di Milano, Italy
Michele Antolini , Politecnico di Milano, Italy
Mario Covarrubias , Politecnico di Milano, Italy
Monica Bordegoni , Politecnico di Milano, Italy
pp. 101-102

TouchPlanVS-A tangible multitouch planning system for virtual TV studio productions (Abstract)

Sascha Djuderija , Department of Media, FH Düsseldorf, University of Applied Sciences, Josef-Gockeln-Str. 9, D-40474, Germany
Constantin Brosda , Department of Media, FH Düsseldorf, University of Applied Sciences, Josef-Gockeln-Str. 9, D-40474, Germany
Daniel Drochtert , Department of Media, FH Düsseldorf, University of Applied Sciences, Josef-Gockeln-Str. 9, D-40474, Germany
Omer Genc , Department of Media, FH Düsseldorf, University of Applied Sciences, Josef-Gockeln-Str. 9, D-40474, Germany
Bjorn Woldecke , Department of Media, FH Düsseldorf, University of Applied Sciences, Josef-Gockeln-Str. 9, D-40474, Germany
Jens Herder , Department of Media, FH Düsseldorf, University of Applied Sciences, Josef-Gockeln-Str. 9, D-40474, Germany
Stephan Joeres , Department of Media, FH Düsseldorf, University of Applied Sciences, Josef-Gockeln-Str. 9, D-40474, Germany
Patrick Kellerberg , Department of Media, FH Düsseldorf, University of Applied Sciences, Josef-Gockeln-Str. 9, D-40474, Germany
Christian Geiger , Department of Media, FH Düsseldorf, University of Applied Sciences, Josef-Gockeln-Str. 9, D-40474, Germany
Simon Looschen , Department of Media, FH Düsseldorf, University of Applied Sciences, Josef-Gockeln-Str. 9, D-40474, Germany
pp. 103-104

A pointing system based on acoustic position estimation and gravity sensing (Abstract)

Toshiharu Horiuchi , User Interface Laboratory, KDDI R&D Laboratories Inc., Japan
Tsuneo Kato , User Interface Laboratory, KDDI R&D Laboratories Inc., Japan
Shinya Takayama , User Interface Laboratory, KDDI R&D Laboratories Inc., Japan
pp. 105-106

DRIVE: Directly Reaching Into Virtual Environment with bare hand manipulation behind mobile display (Abstract)

Anton Treskunov , Samsung Electronics US R&D Center, USA
Seung Wook Kim , Samsung Electronics US R&D Center, USA
Stefan Marti , Samsung Electronics US R&D Center, USA
pp. 107-108

Neural network based motion segmentation for accelerometer applications (Abstract)

Dong-Soo Kwon , KAIST, Korea
Jong Gwan Lim , KAIST, Korea
Sang-Youn Kim , Korea University of Technology and Education, Korea
pp. 109-110

Quimo: A deformable material to support freeform modeling in spatial augmented reality environments (Abstract)

Ross T. Smith , University of South Australia, Wearable Computer Laboratory, Australia
Bruce H. Thomas , University of South Australia, Wearable Computer Laboratory, Australia
Ewald T. A. Maas , University of South Australia, Wearable Computer Laboratory, Australia
Michael R. Marner , University of South Australia, Wearable Computer Laboratory, Australia
pp. 111-112

Multi-touch 3D navigation for a building energy management system (Abstract)

Martin Naef , ABB Corporate Research, Switzerland
Ettore Ferranti , ABB Corporate Research, Switzerland
pp. 113-114

Multiple multi-touch touchpads for 3D selection (Abstract)

Robert Lindeman , Worcester Polytechnic Institute, USA
Takayuki Ohnishi , Osaka University, Japan
Kiyoshi Kiyokawa , Osaka University, Japan
pp. 115-116

3fMT - A technique for camera manipulation in 3D space with a multitouch display (Abstract)

Bojan Blazica , Xlab Research, Xlab d.o.o., Slovenija
Rok Orel , Xlab Research, Xlab d.o.o., Slovenija
pp. 117-118

Adaptive color marker for SAR environments (Abstract)

Bruce H. Thomas , University of South Australia, Wearable Computer Laboratory, Australia
Michael R. Marner , University of South Australia, Wearable Computer Laboratory, Australia
Ross T. Smith , University of South Australia, Wearable Computer Laboratory, Australia
pp. 119-120

Silver Surfer: A system to compare isometric and elastic board interfaces for locomotion in VR (Abstract)

Jia Wang , Worcester Polytechnic Institute, USA
Robert W. Lindeman , Worcester Polytechnic Institute, USA
pp. 121-122

Cortical neural response to visual navigation through a Virtual environment (Abstract)

Chehin Chan , Cognitive neuroscience Group, the Hong Kong Polytechnic University, China
Zifan Wang , Computational Ergonomics Research Group, the Hong Kong University of Science and Technology, China
Arnold Wilkins , Centre for Brain Studies, University of Essex, UK
Richard So , Computational Ergonomics Research Group, the Hong Kong University of Science and Technology, China
pp. 123-124

Contest [breaker page] (PDF)

pp. 125-126

Building blocks: A novel metaphor for solving 3D puzzles (PDF)

Cheryl Stinson , Dept. of Computer Science and Center for Human-Computer Interaction, Virginia Tech, USA
Bireswar Laha , Dept. of Computer Science and Center for Human-Computer Interaction, Virginia Tech, USA
Felipe Bacim , Dept. of Computer Science and Center for Human-Computer Interaction, Virginia Tech, USA
Doug A. Bowman , Dept. of Computer Science and Center for Human-Computer Interaction, Virginia Tech, USA
pp. 127-128

The cube of doom: A bimanual perceptual user experience (PDF)

Henrique Debarba , Instituto de Informática (INF), Universidade Federal do Rio Grande do Sul (UFRGS), Brazil
Anderson Maciel , Instituto de Informática (INF), Universidade Federal do Rio Grande do Sul (UFRGS), Brazil
Juliano Franz , Instituto de Informática (INF), Universidade Federal do Rio Grande do Sul (UFRGS), Brazil
Luciana Nedel , Instituto de Informática (INF), Universidade Federal do Rio Grande do Sul (UFRGS), Brazil
Vitor Reus , Instituto de Informática (INF), Universidade Federal do Rio Grande do Sul (UFRGS), Brazil
pp. 131-132

3D puzzle guidance in augmented reality environment using a 3D desk surface projection (PDF)

Tsuyoshi Yamamoto , Graduate school of Information Science and Technology, Hokkaido University, N-14 W-9 Kita-ku, Sapporo 0600814, Japan
Masashi Kitagawa , Graduate school of Information Science and Technology, Hokkaido University, N-14 W-9 Kita-ku, Sapporo 0600814, Japan
pp. 133-134

A 3D cubic puzzle in pCubee (PDF)

Yichen Tang , Electrical and Computer Engineering, University of British Columbia, Canada
Ian Stavness , Electrical and Computer Engineering, University of British Columbia, Canada
Sidney Fels , Electrical and Computer Engineering, University of British Columbia, Canada
Billy Lam , Electrical and Computer Engineering, University of British Columbia, Canada
pp. 135-136

Look mother, virtual puzzling without buttons! (PDF)

Steven Maesen , Hasselt University - tUL - IBBT, Expertise Centre for Digital Media, Belgium
Tom De Weyer , Hasselt University - tUL - IBBT, Expertise Centre for Digital Media, Belgium
Lode Vanacken , Hasselt University - tUL - IBBT, Expertise Centre for Digital Media, Belgium
Sofie Notelaers , Hasselt University - tUL - IBBT, Expertise Centre for Digital Media, Belgium
Patrik Goorts , Hasselt University - tUL - IBBT, Expertise Centre for Digital Media, Belgium
pp. 137-138

A 3D desktop puzzle assembly system (PDF)

Dmitri Shuralyov , Dept. of Computer Science and Engineering, York University, 4700 Keele St., Toronto, ON, Canada
Wolfgang Stuerzlinger , Dept. of Computer Science and Engineering, York University, 4700 Keele St., Toronto, ON, Canada
pp. 139-140

Reality-based User Interface System (RUIS) (PDF)

Tuukka M. Takala , Aalto University, Department of Media Technology, Finland
Roberto Pugliese , Aalto University, Department of Media Technology, Finland
Tapio Takala , Aalto University, Department of Media Technology, Finland
Paivi Rauhamaa , Aalto University, Department of Media Technology, Finland
pp. 141-142

Author index (PDF)

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