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2013 IEEE Symposium on 3D User Interfaces (3DUI) (2007)
Charlotte, NC
Mar. 10, 2007 to Mar. 11, 2007
ISBN: 1-4244-0907-1
TABLE OF CONTENTS
Papers

Author index (Abstract)

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Cover Image Credits (Abstract)

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Copyright (Abstract)

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Table of contents (PDF)

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Papers

Reviewers (PDF)

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An Exploration of Interaction-Display Offset in Surround Screen Virtual Environments (Abstract)

D.K. Lemmerman , Dept. of Comput. Sci., Brown Univ., Providence, RI
J.J. LaViola , Dept. of Comput. Sci., Brown Univ., Providence, RI
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Exploring 3D Interaction in Alternate Control-Display Space Mappings (Abstract)

S. Carpendale , Dept. of Comput. Sci., Calgary Univ., Alta.
M. Hancock , Dept. of Comput. Sci., Calgary Univ., Alta.
T. Isenberg , Dept. of Comput. Sci., Calgary Univ., Alta.
J. Keijser , Dept. of Comput. Sci., Calgary Univ., Alta.
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An Empirical Comparison of Task Sequences for Immersive Virtual Environments (Abstract)

D.A. Bowman , Dept. of Comput. Sci., Virginia Tech
R.P. McMahan , Dept. of Comput. Sci., Virginia Tech
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Design and Development of a Pose-Based Command Language for Triage Training in Virtual Reality (Abstract)

null Kin Lik Wang , Telehealth Res. Inst., Hawaii Univ., Honolulu, HI
null Jack Jin Hwa Lui , Telehealth Res. Inst., Hawaii Univ., Honolulu, HI
K.K. Connolly , Telehealth Res. Inst., Hawaii Univ., Honolulu, HI
D. Vincent , Telehealth Res. Inst., Hawaii Univ., Honolulu, HI
A. Sherstyuk , Telehealth Res. Inst., Hawaii Univ., Honolulu, HI
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Optical Sight Metaphor for Virtual Environments (Abstract)

A. Sherstyuk , Telehealth Res. Inst., Hawaii Univ., Honolulu, HI
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AutoEval mkII - Interaction Design for a VR Design Review System (Abstract)

J. Payne , Digital Design Studio, Glasgow Sch. of Art
M. Naef , Digital Design Studio, Glasgow Sch. of Art
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An Exploration of Non-Isomorphic 3D Rotation in Surround Screen Virtual Environments (Abstract)

M. Katzourin , Dept. of Comput. Sci., Brown Univ., Providence, RI
J.J. LaViola , Dept. of Comput. Sci., Brown Univ., Providence, RI
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Cross-section Projector: Interactive and Intuitive Presentation of 3D Volume Data using a Handheld Screen (Abstract)

Y. Saeki , Graduate Sch. of Frontier Sci., Tokyo Univ.
K. Hirota , Graduate Sch. of Frontier Sci., Tokyo Univ.
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Balloon Selection: A Multi-Finger Technique for Accurate Low-Fatigue 3D Selection (Abstract)

S. Feiner , Dept. of Comput. Sci., Columbia Univ., New York, NY
H. Benko , Dept. of Comput. Sci., Columbia Univ., New York, NY
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Usability of Hybrid, Physical and Virtual Objects for Basic Manipulation Tasks in Virtual Environments (Abstract)

F. Lothar , Fraunhofer Inst. for Production Syst.&Design Technol., Berlin
J. Habakuk , Fraunhofer Inst. for Production Syst.&Design Technol., Berlin
T. Feldmann-Wustefeld , Fraunhofer Inst. for Production Syst.&Design Technol., Berlin
J. Neumann , Fraunhofer Inst. for Production Syst.&Design Technol., Berlin
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Character Interaction System with Autostereoscopic Display and Range Sensor (Abstract)

T. Koike , Syst. Dev. Lab., Hitachi Ltd., Tokyo
K. Utsugi , Syst. Dev. Lab., Hitachi Ltd., Tokyo
M. Kobayashi , Syst. Dev. Lab., Hitachi Ltd., Tokyo
M. Yamasaki , Syst. Dev. Lab., Hitachi Ltd., Tokyo
M. Oikawa , Syst. Dev. Lab., Hitachi Ltd., Tokyo
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Virtual Pads: Decoupling Motor Space and Visual Space for Flexible Manipulation of 2D Windows within VEs (Abstract)

C. Anclujar , Modeling, Visualization, Interaction&Virtual Reality Group, Univ. Politecnica de Catalunya, Barcelona
F. Argelaguet , Modeling, Visualization, Interaction&Virtual Reality Group, Univ. Politecnica de Catalunya, Barcelona
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Two Handed Selection Techniques for Volumetric Data (Abstract)

C. Zanbaka , North Carolina Univ., Charlotte, NC
A. Ulinski , North Carolina Univ., Charlotte, NC
L.F. Hodges , North Carolina Univ., Charlotte, NC
P. Goolkasian , North Carolina Univ., Charlotte, NC
Z. Wartell , North Carolina Univ., Charlotte, NC
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Tactile Feedback at the Finger Tips for Improved Direct Interaction in Immersive Environments (Abstract)

R. Scheibe , Group Res., Volkswagen AG
M. Moehring , Group Res., Volkswagen AG
B. Froehlich , Group Res., Volkswagen AG
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Real-time Interactions and Synchronization of Voxel-based Collaborative Virtual Environments (Abstract)

E. Acosta , National Capital Area Med. Simulation Center, Uniformed Services Univ., Bethesda, MD
A. Liu , National Capital Area Med. Simulation Center, Uniformed Services Univ., Bethesda, MD
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Immersive flight for surveillance applications (Abstract)

F. Vexo , VRlab, EPFL, Lausanne
S. Cardin , VRlab, EPFL, Lausanne
D. Thalmann , VRlab, EPFL, Lausanne
X. Righetti , VRlab, EPFL, Lausanne
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Tokens and Board User Interface Based on a Force-Torque Sensing Technique (Abstract)

B. Panchaphongsaphak , Sensory-Motor Syst. Lab., ETH, Zurich
R. Riener , Sensory-Motor Syst. Lab., ETH, Zurich
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Comparison of Travel Techniques in a Complex, Multi-Level 3D Environment (Abstract)

S. Babu , North Carolina Univ., Charlotte, NC
L.F. Hodges , North Carolina Univ., Charlotte, NC
E.A. Suma , North Carolina Univ., Charlotte, NC
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Seven League Boots: A New Metaphor for Augmented Locomotion through Moderately Large Scale Immersive Virtual Environments (Abstract)

V. Interrante , Dept. of Comput. Sci., Minnesota Univ., Minneapolis, MN
B. Ries , Dept. of Comput. Sci., Minnesota Univ., Minneapolis, MN
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