Issue No. 06 - Nov.-Dec. (2013 vol. 30)
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MS.2013.129
Jane Cleland-Huang , DePaul University
A game-show environment let a panel competitively explore the use of various requirements modeling techniques for specifying a complex problem. Although plain old text and rich pictures emerged as the winners, real-world problems are best modeled using a variety of techniques. The Web extra at http://youtu.be/6vfIwSauj5o is an audio podcast of author Jane Cleland-Huang providing an audio recording of her Requirements column, in which she discusses how a game-show environment at the 2013 European Software Engineering Conference let a panel competitively explore the use of various requirements modeling techniques for specifying a complex problem.
Unified modeling language, Games, Computational modeling, Adaptation models, Software engineering
O. Gotel and J. Cleland-Huang, "Requirements Engineering's Next Top Model," in IEEE Software, vol. 30, no. 6, pp. 24-29, 2013.