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Issue No. 04 - July/August (2011 vol. 28)
ISSN: 0740-7459
pp: 42-47
ABSTRACT
Cloud computing offers new ways for firms to operate in the global market so that even small firms can compete in markets traditionally dominated by multinational corporations. A case study considers how, over ten years, a small firm developed a successful business model to compete in computer gaming.
INDEX TERMS
small-to-medium enterprises, business data processing, cloud computing, computer games, small firm, cloud business model, cloud gaming, cloud computing, Cloud computing, Strategic planning, Business, Modeling, Competitive intelligence, Marketing and sales, Globalization, software engineering, cloud computing, business models, cloud gaming, value chain, platform, SaaS
CITATION
"Developing Cloud Business Models: A Case Study on Cloud Gaming", IEEE Software, vol. 28, no. , pp. 42-47, July/August 2011, doi:10.1109/MS.2011.51
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