Issue No. 03 - May (1995 vol. 12)
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/52.382187
When objects migrate or are reused, they must find suitable existing objects and establish communication with them. The authors describe the first stage of Omega, a model that will eventually let developers dynamically adjust object-communication methods so that new and existing objects can exchange messages.
Y. Kishimoto, N. Kotaka and S. Honiden, "Adapting Object-Communication Methods Dynamically," in IEEE Software, vol. 12, no. , pp. 65-74, 1995.