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Issue No.05 - September/October (1993 vol.10)
pp: 61-63
<p>The author suggests that prototyping, in addition to end-user interaction, is the best technique for developing correct software designs. He offers a personal account of a software project in which the need for end-user interaction became apparent, even though prototyping was used. Two problems associated with relying too much on prototyping are discussed.</p>
prototyping; end-user interaction; correct software designs; software project; project management; software prototyping
Lawrence Bernstein, "Get the Design Right!", IEEE Software, vol.10, no. 5, pp. 61-63, September/October 1993, doi:10.1109/52.232402
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