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Issue No. 01 - Jan.-Mar. (2018 vol. 17)
ISSN: 1536-1268
pp: 99-103
Ionut Damian , University of Augsburg
Elisabeth Andre , University of Augsburg
ABSTRACT
Thanks to the rapid advancement of mobile and wearable technologies over the past decade, a new shift in social skills training lies ahead that will allow users to continuously monitor and improve their social behavior during actual social interactions. At the same time, despite the demonstrated effectiveness of social augmentation, researchers must address several limitations.
INDEX TERMS
mobile computing, social sciences computing
CITATION

I. Damian and E. Andre, "Designing Systems to Augment Social Interactions," in IEEE Pervasive Computing, vol. 17, no. 1, pp. 99-103, 2018.
doi:10.1109/MPRV.2018.011591068
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