Issue No. 02 - Apr.-June (2017 vol. 16)
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MPRV.2017.35
Kai Kunze , Keio University
Kouta Minamizawa , Keio University
Stephan Lukosch , Delft University of Technology
Masahiko Inami , Tokyo University
Jun Rekimoto , Tokyo University
Superhuman sports is an emerging research field focused on exploring human augmentation in a playful way. The field combines competition and physical elements from sports with technology to overcome the somatic and spatial limitations of human bodies. It serves as a fascinating application area for human augmentation.
Training, Pervasive computing, Prosthetics, Legged locomotion, Virtual reality, Sports entertainment, Internet of Things, Bioinformatics, Implants, Human factors
K. Kunze, K. Minamizawa, S. Lukosch, M. Inami and J. Rekimoto, "Superhuman Sports: Applying Human Augmentation to Physical Exercise," in IEEE Pervasive Computing, vol. 16, no. 2, pp. 14-17, 2017.