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Issue No. 03 - July-Sept. (2016 vol. 15)
ISSN: 1536-1268
pp: 68-76
Joseph J.P. Simons , Institute of High Performance Computing
ABSTRACT
When developing devices to encourage positive change in users, social psychology can offer useful conceptual resources. This article outlines three major theories from the discipline and discusses their implications for designing persuasive technologies.
INDEX TERMS
Psychology, Pervasive computing, Recycling, Biological system modeling, Attitude control, Human computer interaction, Games,healthcare, human-centered computing, human information processing, software psychology, pervasive computing, bioinformatics
CITATION
Joseph J.P. Simons, "Psychological Frameworks for Persuasive Information and Communications Technologies", IEEE Pervasive Computing, vol. 15, no. , pp. 68-76, July-Sept. 2016, doi:10.1109/MPRV.2016.52
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