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<p>Between 2004 and 2009, the European Commission and 42 partners from 16 countries invested about 24 million Euros to empower mobile workers through the wearIT@work project. In addition to maintenance, production, healthcare, and emergency response, new application domains targeted included cultural heritage, a rural living lab for the prevention of environmental disasters, and wearable computing assistance for visually impaired persons. Industrial demonstrators, evaluations results, and an exploitation strategy were developed and published in a technology repository that indicates the maturity levels of the different components.</p>
wearable computing, ambient computing, standards

M. Lawo, M. Boronowsky, P. Knackfuss and O. Herzog, "The Open Wearable Computing Group," in IEEE Pervasive Computing, vol. 10, no. , pp. 78-81, 2011.
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