Issue No. 04 - October-December (2010 vol. 9)
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MPRV.2010.52
Fabio Buttussi , University of Udine
Luca Chittaro , University of Udine
Mobile phones can persuade users to adopt healthy behaviors such as regular exercise. Monsters & Gold, a context-aware, user-adaptive mobile fitness game, runs on mobile phones to motivate and train users in jogging outdoors. The game dynamically presents virtual monsters, gold, and other items—according to factors such as users' heart rate, age, and exercise phase—to encourage users to speed up or slow down. A first evaluation led to an improved game design; a subsequent evaluation confirmed beneficial effects on training and motivation.
user interfaces, human-computer interaction, HCI, graphical user interfaces, GUIs, games and infotainment, artificial intelligence, mobile phones, fitness games, serious games, pervasive computing, context-awareness, user evaluation, health
F. Buttussi and L. Chittaro, "Smarter Phones for Healthier Lifestyles: An Adaptive Fitness Game," in IEEE Pervasive Computing, vol. 9, no. , pp. 51-57, 2010.