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Issue No. 03 - July-September (2009 vol. 8)
ISSN: 1536-1268
pp: 50-54
Philip Levis , Stanford University
Michael J. Freedman , Princeton University
Ewen Cheslack-Postava , Stanford University
Daniel Horn , Stanford University
Tahir Azim , Stanford University
Online virtual worlds have long been an anticipated medium for digital communications. They provide a compelling substrate for shared, networked environments where people can communicate, shop, socialize, collaborate, and learn. However, today's systems fall short of their imagined potential. The Meru project is designing and implementing an architecture for virtual worlds of the future. Our key insight is that a virtual model of the real world is a comfortable metaphor which addresses a wide range of issues including security, scalability, and federation. This symmetry between real and virtual worlds also permits a natural interaction between the two.
networks, distributed computing, computer graphics, pervasive computing, IEEE, virtual world, cross-reality
Philip Levis, Michael J. Freedman, Ewen Cheslack-Postava, Daniel Horn, Tahir Azim, "Scaling Virtual Worlds with a Physical Metaphor", IEEE Pervasive Computing, vol. 8, no. , pp. 50-54, July-September 2009, doi:10.1109/MPRV.2009.54
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