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Issue No. 04 - October-December (2005 vol. 4)
ISSN: 1536-1268
pp: 51-57
Jennifer Mankoff , Carnegie Mellon University
Scott Carter , UC Berkeley
The study of ubiquitous computing is concerned with enabling a future in which the most useful ubicomp applications are feasible to build and pleasing to use. But what is useful? What is usable? What do people actually need? Ubicomp application developers are only beginning to answer these questions, partly because ubicomp systems are more difficult to evaluate than desktop applications. A case study of three ubicomp systems that were evaluated at multiple design stages provides a better understanding of how ubicomp evaluation techniques should evolve.<p>This article is part of a special issue on rapid prototyping.</p>
prototyping, evaluation, methodology
Jennifer Mankoff, Scott Carter, "Prototypes in the Wild: Lessons from Three Ubicomp Systems", IEEE Pervasive Computing, vol. 4, no. , pp. 51-57, October-December 2005, doi:10.1109/MPRV.2005.84
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