Issue No. 02 - April-June (2002 vol. 1)
Museums are excellent locations for testing ubiquitous systems; the Exploratorium in San Francisco offers a unique and challenging environment for just such a system. An important design consideration is how users switch between virtual and physical interactions.
humanities, exhibitions, natural sciences computing, interactive systems, mobile computing, Cooltown project, ubiquitous systems, interactive museums, multimedia content, Exploratorium, San Francisco, interactive tool, interactive museum, Personal digital assistants, Multimedia systems, Computer applications, Physics computing, System testing, Switches, Eyes, Collaborative work, Portable computers, Prototypes
"From informing to remembering: ubiquitous systems in interactive museums", IEEE Pervasive Computing, vol. 1, no. , pp. 13,14,15,16,17,18,19,20,21, April-June 2002, doi:10.1109/MPRV.2002.1012333