Issue No. 01 - Jan.-Mar. (2016 vol. 23)
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MMUL.2016.13
Antonio Camurri , Casa Paganini-InfoMus, University of Genova
Gualtiero Volpe , Casa Paganini-InfoMus, University of Genova
As art influences science and technology, science and technology can in turn inspire art. Recognizing this mutually beneficial relationship, researchers at the Casa Paganini-InfoMus Research Centre work to combine scientific research in information and communications technology (ICT) with artistic and humanistic research. Here, the authors discuss some of their work, showing how their collaboration with artists informed work on analyzing nonverbal expressive and social behavior and contributed to tools, such as the EyesWeb XMI hardware and software platform, that support both artistic and scientific developments. They also sketch out how art-informed multimedia and multimodal technologies find application beyond the arts, in areas including education, cultural heritage, social inclusion, therapy, rehabilitation, and wellness.
Art, Real-time systems, Music, Collaboration, Cultural differences, Synchronization, Electronic music,HCI, cross-fertilization, art, artistic research, humanistic research, multimodal technology, healthcare, dance, music, EyesWeb, multimedia, affective computing, mixed reality, human-centered computing
Antonio Camurri, Gualtiero Volpe, "The Intersection of Art and Technology", IEEE MultiMedia, vol. 23, no. , pp. 10-17, Jan.-Mar. 2016, doi:10.1109/MMUL.2016.13