Issue No. 04 - October-December (2010 vol. 17)
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MMUL.2010.71
Ole-Ivar Holthe , Geelix Foundation
This article describes a framework for high-performance Web 3.0 computer game experiences. The framework is designed to facilitate multimedia for Web browsers, heads-up displays, 3D authoring, and remote play.
Web 3.0, computer games, video games, multimedia, game development, multiplayer games, in-game displays, GPU programming, Web browser plug-ins, graphics and multimedia
O. Holthe, "A Multimedia Presentation Framework for Web 3.0 Computer Game Experiences," in IEEE MultiMedia, vol. 17, no. , pp. 70-79, 2010.