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Issue No.04 - October-December (2010 vol.17)
pp: 70-79
Ole-Ivar Holthe , Geelix Foundation
This article describes a framework for high-performance Web 3.0 computer game experiences. The framework is designed to facilitate multimedia for Web browsers, heads-up displays, 3D authoring, and remote play.
Web 3.0, computer games, video games, multimedia, game development, multiplayer games, in-game displays, GPU programming, Web browser plug-ins, graphics and multimedia
Ole-Ivar Holthe, "A Multimedia Presentation Framework for Web 3.0 Computer Game Experiences", IEEE MultiMedia, vol.17, no. 4, pp. 70-79, October-December 2010, doi:10.1109/MMUL.2010.71
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