Issue No.02 - Mar.-Apr. (2014 vol.34)
John Sell , Microsoft
Patrick O'Connor , Microsoft
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MM.2014.9
The system on a chip (SoC) at the heart of the Xbox One entertainment console is one of the largest consumer designs to date, with five billion transistors. The Xbox One Kinect image sensor uses time-of-flight technology to provide high-resolution, low-latency, lighting-independent 3D image sensing. Together, Kinect and the SoC provide unique voice and gesture interaction with high-performance games and other entertainment applications.
Graphics processing units, Random access memory, System-on-chip, Bandwidth, Program processors, Memory management, CMOS integrated circuits, Image sensors, Three dimensional displays, Central processing units, Multimedia communications,gesture recognition, CPU, DRAM, dynamic RAM, DSP, digital signal processor, GPU, HDMI, high definition multimedia interface, MMU, memory management unit, PCI Express, PCIe, peripheral component interface, SoC, system on a chip, SRAM, static RAM, time of flight, CMOS image sensor, 3D sensing, natural user interface
John Sell, Patrick O'Connor, "The Xbox One System on a Chip and Kinect Sensor", IEEE Micro, vol.34, no. 2, pp. 44-53, Mar.-Apr. 2014, doi:10.1109/MM.2014.9