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Issue No. 06 - Nov.-Dec. (2012 vol. 32)
ISSN: 0272-1732
pp: 17-27
Javier Verdú , Technical University of Catalonia
Alex Pajuelo , Technical University of Catalonia
Mateo Valero , Technical University of Catalonia
ABSTRACT
Complex, computationally demanding 3D visualization applications can be used as benchmarks to evaluate CPU-GPU systems. However, because those applications are time dependent, their execution is not deterministic. Thus, measurements can vary from one execution to another. This article proposes a methodology that enforces the starting times of frames so that applications behave deterministically.
INDEX TERMS
Benchmark testing, Graphics processing unit, Instruments, Time measurement, Instruction sets, Measurement uncertainty, Real-time systems, Three dimensional displays, 3D visualization applications, real-time emulation, simulation methodology, CPU-GPU systems
CITATION

A. Pajuelo, J. Verdú and M. Valero, "The Problem of Evaluating CPU-GPU Systems with 3D Visualization Applications," in IEEE Micro, vol. 32, no. , pp. 17-27, 2012.
doi:10.1109/MM.2012.13
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