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Issue No. 02 - March/April (2006 vol. 26)
ISSN: 0272-1732
pp: 25-37
Nick Baker , Microsoft Corp.
Jeff Andrews , Microsoft Corp.
ABSTRACT
The authors talk about the Xbox 360's high-level technical requirements, a short system overview, and details of the CPU and the GPU. They describe their architectural trade-offs and summarize the system's software programming support.
INDEX TERMS
Xbox 360, Microsoft, game console systems
CITATION
Nick Baker, Jeff Andrews, "Xbox 360 System Architecture", IEEE Micro, vol. 26, no. , pp. 25-37, March/April 2006, doi:10.1109/MM.2006.45
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