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Issue No. 02 - March/April (2006 vol. 26)
ISSN: 0272-1732
pp: 25-37
Jeff Andrews , Microsoft Corp.
Nick Baker , Microsoft Corp.
ABSTRACT
The authors talk about the Xbox 360's high-level technical requirements, a short system overview, and details of the CPU and the GPU. They describe their architectural trade-offs and summarize the system's software programming support.
INDEX TERMS
Xbox 360, Microsoft, game console systems
CITATION

N. Baker and J. Andrews, "Xbox 360 System Architecture," in IEEE Micro, vol. 26, no. , pp. 25-37, 2006.
doi:10.1109/MM.2006.45
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