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Issue No. 05 - Sept.-Oct. (2012 vol. 27)
ISSN: 1541-1672
pp: 36-43
Marco de Gemmis , University of Bari Aldo Moro
Pasquale Lops , University of Bari Aldo Moro
Pierpaolo Basile , University of Bari Aldo Moro
Giovanni Semeraro , University of Bari Aldo Moro
A knowledge infusion process gives a system the linguistic and cultural knowledge—normally the prerogative of human beings—required to play a complex language game.
Games, Game theory, Encyclopedias, Internet, Motion pictures, Electronic publishing, Knowledge management, Cultural differences, knowledge management, text analysis, natural language processing, AI, computing methodologies, semantic networks, knowledge representation, formalisms and methods, computing methodologies, knowledge modeling
Marco de Gemmis, Pasquale Lops, Pierpaolo Basile, Giovanni Semeraro, "An Artificial Player for a Language Game", IEEE Intelligent Systems, vol. 27, no. , pp. 36-43, Sept.-Oct. 2012, doi:10.1109/MIS.2011.37
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