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Issue No. 05 - Sept.-Oct. (2012 vol. 14)
ISSN: 1521-9615
pp: 49-55
Shengjun Liu , Central South University
Jim X. Chen , George Mason University
Xianmei Wan , Zhejiang University and Zhejiang University of Finance and Economics
Xiaogang Jin , Zhejiang University
ABSTRACT
A geodesic distance-based approach synthesizes natural facial animations using radial basis function (RBF) interpolation. The approach consists of two parts: the geodesic distance calculation and the geodesic distance-based RBF interpolation. The method works in real time, which is important in computer games and online chatting.
INDEX TERMS
Interpolation, Facial animation, Euclidean distance, Facial features, Computational modeling, Geodesy, Radial basis function networks, scientific computing, radial basis function, RBF, geodesic distance, expression synthesis, facial animation
CITATION
Shengjun Liu, Jim X. Chen, Xianmei Wan, Xiaogang Jin, "Geodesic Distance-Based Realistic Facial Animation Using RBF Interpolation", Computing in Science & Engineering, vol. 14, no. , pp. 49-55, Sept.-Oct. 2012, doi:10.1109/MCSE.2011.96
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