Issue No. 05 - Sept.-Oct. (2012 vol. 14)
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MCSE.2011.96
Xianmei Wan , Zhejiang University and Zhejiang University of Finance and Economics
Shengjun Liu , Central South University
Jim X. Chen , George Mason University
Xiaogang Jin , Zhejiang University
A geodesic distance-based approach synthesizes natural facial animations using radial basis function (RBF) interpolation. The approach consists of two parts: the geodesic distance calculation and the geodesic distance-based RBF interpolation. The method works in real time, which is important in computer games and online chatting.
Interpolation, Facial animation, Euclidean distance, Facial features, Computational modeling, Geodesy, Radial basis function networks, scientific computing, radial basis function, RBF, geodesic distance, expression synthesis, facial animation
S. Liu, J. X. Chen, X. Wan and X. Jin, "Geodesic Distance-Based Realistic Facial Animation Using RBF Interpolation," in Computing in Science & Engineering, vol. 14, no. , pp. 49-55, 2012.