Issue No. 03 - May/June (2005 vol. 7)
pp: 92-96, c3
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MCSE.2005.58
Beifang Yi , Univeristy of Nevada at Reno
Frederick C. Harris Jr. , Univeristy of Nevada at Reno
Ling Wang , Sichuan Normal University, China
Yusong Yan , Sichuan Normal University, China
The authors introduces the methods and implementations of a hand visualization system they created that can generate natural hand gestures in real time. This system can be used to provide ground truth data for research on human hand gesture analysis and recognition. First, a lifelike hand model is constructed. Then, based on the biomechanical features of the hand, constraints are applied to the constructed model to allow natural hand gestures and animations. After that, graphical user interfaces and built-in gesture and animation data structures are created and designed to facilitate the operation process.
Hand modeling and constraint application, hand gestures and animations, HCI, user interface design
B. Yi, Y. Yan, F. C. Harris Jr. and L. Wang, "Real-Time Natural Hand Gestures," in Computing in Science & Engineering, vol. 7, no. , pp. 92-96, c3, 2005.