Issue No. 04 - July/August (2004 vol. 6)
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MCSE.2004.20
Yonggao Yang , Prairie View A&M University
Changqian Zhu , Jiaotong University, China
Hua Zhang , Southwest Jiaotong University, China
Real-time simulation of water droplets on glass windows is a challenging computer-graphics task. Most existing work uses ray-tracing algorithms, a time-consuming computation and rendering process. In this installment, we present a new real-time approach.
real-time, rendering, water droplets, refraction, reflection
C. Zhu, Y. Yang and H. Zhang, "Real-Time Simulation: Water Droplets on Glass Windows," in Computing in Science & Engineering, vol. 6, no. , pp. 69-73, 2004.