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Computer simulations provide a framework for exploring the biomechanics of movement. The authors have developed a software system that lets users create computer graphics simulations of human and animal movement. This software provides a platform on which the biomechanics community can build a library of simulations that can be exchanged, tested, and improved through multi-institutional collaboration.
J. Peter Loan, Scott L. Delp, "A Computational Framework for Simulating and Analyzing Human and Animal Movement", Computing in Science & Engineering, vol. 2, no. , pp. 46-55, September/October 2000, doi:10.1109/5992.877394
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