Issue No. 10 - Oct. (2012 vol. 45)
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MC.2012.357
Peter Gruenbaum , SDK Bridge
By incorporating culture into working with technology, SDK Bridge attempts to inspire underrepresented youth to consider pursuing careers in technology fields.
Games, Cultural differences, Sociology, Education, Speech recognition, ethnobotany, entertainment computing, STEM education, SDK Bridge, speech recognition
P. Gruenbaum, "Underrepresented Youth Creating Culturally Relevant Games," in Computer, vol. 45, no. , pp. 91-93, 2012.