The Community for Technology Leaders
Green Image
Issue No. 04 - April (2012 vol. 45)
ISSN: 0018-9162
pp: 48-56
Michel Beaudouin-Lafon , Université Paris-Sud
Stéphane Huot , Université Paris-Sud
Mathieu Nancel , Université Paris-Sud
Wendy Mackay , INRIA
Julie Wagner , INRIA
James R. Eagan , Telecom ParisTech
Tony Gjerlufsen , Aarhus University
Clemens Klokmose , Aarhus University
The WILD (wall-sized interaction with large datasets) room serves as a testbed for exploring the next generation of interactive systems by distributing interaction across diverse computing devices, enabling multiple users to easily and seamlessly create, share, and manipulate digital content. The featured Web extra is a video of Michel Beaudouin-Lafon and his colleagues demonstrating how the WILD (wall-sized interaction with large datasets) room lets users view, explore, manipulate large amounts of digital content.
human-centered computing, ubiquitous computing, user interfaces, user-centered design, input devices and strategies

M. Beaudouin-Lafon et al., "Multisurface Interaction in the WILD Room," in Computer, vol. 45, no. , pp. 48-56, 2012.
170 ms
(Ver 3.3 (11022016))